Create-a-Move: Unova Version - Page 2

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Thread: Create-a-Move: Unova Version

  1. #16
    VGC Player The Knights of Wario Land's Avatar
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    Default Re: Create-a-Move: Unova Version

    Log Missile
    Type: Grass/Physical
    Power: 130
    Accuracy: 90
    Description: Fires a giant, razor-sharp log at the foe. Reduces the user's Attack and Speed by 1.
    Pokemon who can use it: Most pure Grass-types

    Water Bomb
    Type: Water/Special
    Power: 90
    Accuracy: 100
    Description: Throws a massive water balloon ahead that completely douses the target. It may paralyze the foe in the process.
    Pokemon who can use it: Qwilfish

    Time Check
    Type: Normal/Status
    Power: -
    Accuracy: -
    Description: Effect changes based on the time of day. If it is morning, it turns into Morning Sun. If it is Afternoon, it turns into Sunny Day. If it is night, it turns into Moonlight.
    Pokemon that can use it: Castform, Espeon, Audino
    Black 2 FC: 2151-5959-1760

    Wanna delve into the deep world of the Pokemon VGCs? Then head on over to user-run NuggetBridge for all of your needs!

  2. #17
    SFX Soundeffex's Avatar
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    Default Re: Create-a-Move: Unova Version

    Electromagnetic Bond

    learned by Magnemite, Magneton, Magnezone

    Type: Steel/Special
    Power: -
    Accuracy: 100%

    The user generates a strong magnetic force that pulls the foe towards them ensuring perfect accuracy and a critical hit for the next five turns. Also prevents foes from running away/switching out.

    (EDIT: Oops! Wow comletely slipped my mind when I was trying to come up with a name for it! thnx)
    Last edited by Soundeffex; 21st March 2011 at 07:57 PM.

  3. #18
    My Sword Hand Twitches! Owain's Avatar
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    Default Re: Create-a-Move: Unova Version

    ^^ uh...

    Magnet Pull is a Ability

  4. #19
    never finished Gen. 2 ZeekSlider's Avatar
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    Default Re: Create-a-Move: Unova Version

    Trainer Bond
    Type: Psychic - Special
    Base Power: 25
    Acc: 95%
    PP: 20

    Effect: If the trainer has more than one Pokemon of the same type as the user of this move, the base power is multiplied by that number. FAINTED Pokemon do not count towards this. If the user also has a Happiness rating above 180, the total is then doubled.

    Example:
    (25 x P) x H = Total Damage

    P = number of similar Pokemon Types on the active team not FAINTED
    H = 2 if Happiness rating is 180 or higher; 1 if Happiness rating is 179 or lower

    NOTE: Yes, this is a Gym Leader power move... Would make a nice TM, though.

  5. #20
    /)^3^(\ Steel_Justice's Avatar
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    Default Re: Create-a-Move: Unova Version

    Nature's Wrath
    Attacks with nearby plant life may put the opponent to sleep.
    Type: Grass
    Special
    Power: 95
    Accuracy: 100
    Effect: 10% Sleep

    Horrid Pollen
    Releases a foul cloud of pollen in the air the opponent is confused and asleep
    Type: Grass
    Special
    Power: 25
    Accuracy: 85
    Effect: 100% of sleep and confuse

    Dark Wave
    Attacks with a burst of darkness may flinch the opponent
    Type: Dark
    Special
    Power: 95
    Accuracy: 100
    Effect: 10% of flinch

    Dragonslayer blade
    Attacks with a mystic sword, does double damage to dragons.
    Type: Steel
    Physical
    Power: 90
    Accuracy: 100

    Deep Freeze
    Freezes the opponent solid with extreme cold
    Type: Ice
    Status
    Accuracy: 60
    Effect: freezes opponent.

    Aura Storm (learned by Lucario)
    User unleashes a massive wave of aura. Lowers spec attack by two stages
    Type: Fighting
    Special
    Power: 140
    Accuracy: 90

    Fearless Punch
    Gathers courage and attacks. Can hit ghost types
    Type: Fighting
    Physical
    Power: 70
    Accuracy: 100

    Velocity Cutter (learned by Ninjask)
    Slashes opponent at high speed the higher the user's speed the more damage dealt
    Type: Flying
    Physical
    Power: varies (cap is 150)
    Accuracy: 100
    Misc: Uses same formula as electro ball

  6. #21
    Something for nothing Cyber Jet's Avatar
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    Default Re: Create-a-Move: Unova Version

    Ice wave
    Type: Ice status
    Power: --
    PP:10
    Accuracy: 80%
    Description:The foe is hit with a large wave of ice that causes the foe to be frozen.

    Power Slam
    Type: Normal Physical
    Power:1-10 turns=20
    11-20 turns=50
    20-30 turns=75
    30-40 turns=100
    40-50 turns=120
    51+ turns=140
    PP:5
    Accuracy:100%
    Description: The more turns that a battle has lasted the stronger this move gets.

    Shuffle
    Type: Dark Status
    Power=--
    PP:1
    Accuracy:100%
    Description: This move has a priority of +6 and both the user of this move and foe switch out and send out a random pokemon from there party.

    Shatter Punch
    Type:Fighting Physical
    Power=200
    PP:5
    Accuracy:95%
    Description:The user attacks with a massive powerful punch and then all the users stats are lowered by two stages and the user loses 1/2 of its max HP.

    Electric Bind
    Type: Electric Special
    Power=85
    PP:10
    Accuracy:90%
    Description:The user binds the foe using electric bolts and the foe cannot switch out for 5 turns after this has been used

  7. #22
    So Fabulous~ Freddie's Avatar
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    Default Re: Create-a-Move: Unova Version

    Icicle Storm (exclusive to Vaniluxe line and Cryogonal)
    Type: Ice (special)
    Base Power: 80
    Accuracy: 100%
    PP: 10
    The move disregards all type advantages, meaning there are no "Not Very Effective" or "Super Effective" attacks.
    Current Pokemon Black Team:

    URPG Stats

    Always challenge yourself in Pokemon. The toughest Pokemon make the game too easy.

  8. #23
    Imp lord_emina's Avatar
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    Default Re: Create-a-Move: Unova Version

    Cold Snap
    Type: Ice
    Base Power: --
    Accuracy: 75%
    PP: 15
    The move Freezes the Target Pokemon. Fails if the opponent is an Ice-Type or has the Ability Magma Armor.

  9. #24
    never finished Gen. 2 ZeekSlider's Avatar
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    Default Re: Create-a-Move: Unova Version

    Choir Song
    Special Triple-Battle Move ONLY

    Condition: If all three of the trainer's Pokemon use SING during the same turn, the move is combined and triggers Choir Song.

    Effect: The opponent's team is put to sleep and has their speed lowered by 1 stage per turn they remain asleep.

    NOTE: Kind of inspired by this MP3. Listen at your own risk. XD

  10. #25
    Something for nothing Cyber Jet's Avatar
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    Default Re: Create-a-Move: Unova Version

    Powerlift
    Type: Dark
    Base Power: --
    Accuracy: 100%
    PP: 10
    The base power of this move comes from the base power of a random attack from any pokemon on the foe's team.

  11. #26
    Why Not Zoidberg? Mikey34's Avatar
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    Default Re: Create-a-Move: Unova Version

    Airstrike
    Type: Fire (Physical)
    Accuracy: 85%
    PP: 34

    The user launches fireballs into the air, turns them into bombs and drops them everywhere on the field.

    Learned by: Lugia, Zekrom, Charmander evo line, and Gible line
    Last edited by Mikey34; 23rd March 2011 at 12:32 PM.
    bitch I'm fab

  12. #27
    Something for nothing Cyber Jet's Avatar
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    Default Re: Create-a-Move: Unova Version

    Spike Smash
    Type:Grass(Physical)
    Base Power:120
    Accuracy: 75%
    PP: 10
    The user smash's sharp spikes or needles on the foe, this move has a high critical hit ratio.

    Extreme Tackle
    Type:Normal(Physical)
    Base Power:--
    Accuracy:50%
    PP:1
    The user tackles to foe extremely hard and will 1 HIT K.O the foe if it hits however if it miss's the user gets 1 K.Oed.

    Poison Cannon
    Type:Poison(Special)
    Base Power:100
    Accuracy:95%
    PP: 10
    The user shots a large amount of poison at the foe and it can hit steel types. It also has a 15% chance of badly poisoning the foe.

    Wild Fire
    Type:Fire(Special)
    Base Power:85
    Accuracy:95%
    PP: 15
    The foe is hit with a huge flame that has a 50% chance of burning them and has a 25% chance of lowing special def by one stage.

  13. #28
    The village trap. PanicAttack's Avatar
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    Default Re: Create-a-Move: Unova Version

    Pearl Charge
    Type: Psychic (Physical)
    Power: 120
    PP: 5
    Acc: 90%
    The user takes recoil damage.

    Learned by: Spoink, Grumpig (level), Tepig, Swinub (breeding)

    "Give not that which is holy unto the dogs, neither cast ye your pearls before swine, lest they trample them under their feet, and turn again and rend you."
    no moar sig 4 u D=<

  14. #29
    Revert & Reverberate Miar's Avatar
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    Default Re: Create-a-Move: Unova Version

    Soot Shot
    Type: Fire/Status
    PP: 10
    Acc: 90%
    Target: 1 foe
    effect: Lowers accuracy by 2
    Learned by: Torkoal only

    Clear Mind
    Type: Psychic/Status
    PP: 15
    Target: user
    effect: removes confusion and infatuation. User cannot be inflicted with either for four turns.

  15. #30
    Chillin' with Charizard TheTheDragon14's Avatar
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    Default Re: Create-a-Move: Unova Version

    Sinister Song
    Power: -
    Accuracy: 80%
    Effect: Disables 2 moves at random. The effect lasts for 2 rounds.
    -----
    Icicle Crash
    Power: 120
    Accuracy: 60%
    Effect: See Flame Burst.
    I claimed Ice Punch,Thorton,and Skill Link!
    Pokemon White Team: Samurrot, Stoutland, Zekrom, Darmanitan, Throh, Tyranitar/Excadrill

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