Got quite a few new team members, bringing my total up to nine. Now before you think I'm crazy, I'll just say that it's really easy to have more than six team members in this game. The wild pokemon and trainers have all had their levels boosted by a fair bit and there is more areas to train and trainers to battle. There's also the Lucky
Egg which you get from Juniper at the Celestial Tower, which makes life really easy combined with the higher levelled wild pokemon. I still have at least one more team member I want to pick up, so I might get that later today depending on how much I get to play.
Female | Overgrow | Adamant
Leaf Blade / Return / Leech Seed / Coil
Female | Static | Timid
Discharge / Power Gem / Return / Thunder Wave
Male | Steadfast | Jolly
Force Palm / Rock Slide / Bone Rush / Swords Dance
Female | Levitate | Docile
Sludge Bomb / Return / Payback / Will-o-wisp
Male | Sand Veil | Brave
Dig / Crush Claw / Rock Slide / Swords Dance
Male | Swarm | Brave
Close Combat / Shadow Claw / Aerial Ace / Strength
Male | Immunity | Sassy
Return / Revenge / Shadow Claw / X-Scissor
Male | Keen Eye | Bashful
Fly / Steel Wing / Rock Slide / Autotomize
Female | Thick Fat | Relaxed
Psyshock / Power Gem / Charge Beam / Rest
So I left off around Nimbasa last time iirc:
- Elesa's gym is pretty cool. I managed to beat her pretty easily but the Volt Switching from Emolga and Zebstrika is still annoying. Flaaffy is slow, so it wasn't any trouble.
- Flaaffy evolved into Ampharos.
- Driftveil has had a bit of a redesign; the buildings are now greeny and there's a lot of two-story buildings which remind me of hotels for some reason. You can't surf in Driftveil anymore, which probably has some relation to why the lighthouse has gone, I guess.
- The World Tournament was fun... but easy. Looking forward to more of that later when it should be more challenging. It's nice that the rounds are fast too -- only three battles. Whereas the battle frontier and subway battles feel like they gone forever when it's seven at a time before you finish a round.
- Clay Road is pretty big. You can only enter one half of it to begin with (the half at the top of Driftveil is blocked off, presumably because it leads to Iccirus which is post-game) but the one at the lower half is accessible and joins up with the Relic Path in Castelia's Sewers.
- Clay's gym was easy enough. The new puzzle is alright. His team wasn't tough though; Lucario took out both Krokorok and Excadrill while Servine finished off Sandslash.
- Koffing evolved on the route to Chargestone.
- I also went around Mistralton Cave after getting Surf, looked for an Aron and an Axew both of which I thought about using, but I didn't catch either with a good nature and I didn't feel like running back to the pokemon center every two minutes to check the PC, so I chose not to bother.
- I backtracked to some earlier areas to use Surf. Main place being the sewers, and I came up in another new area of Castelia where there is a gang of three hoodlums. I beat them and got their Blackglasses :B
- Went through Chargestone. Not much has changed apart from the occassional Nosepass.
- Servine evolved into Serperior.
- Arrived in Mistralton and decided to do a little training on the route above.
- Caught and trained up Juice the Zangoose along with the rest of team.
- Challenged Skyla, and once again, Lucario man-handled yet another gym leader. Swords Danced twice against Swoobat and then swept her entire team. Simple. I maintain she should have had a Altaria or even a Drifblim. But Skarmory isn't a bad choice, since it's sort of aeroplane-y being a steel bird and all. I love Skyla's gym's theme though. And the new puzzle is cool.
- Then I decided to go up to the Celestial Tower. Was given the Lucky Egg by good ol' Juniper.
- Finally took the plane over to Yamaji. Which I think is awesome! It's supposed to be based on Mexico from the looks of it and the area.
- Caught a Skarmory and Spoink outside the mountain, which I've just trained up to Lv.42 to match the other members of my team.
- Spoink evolved into Grumpig one level after catching it.
- I was a little disappointed that Camerupt and Grumpig are version exclusives, since I was looking forward to using them both. But I have Sandslash as a Ground-type, so Grumpig is probably the best choice for me anyway. So it's all worked out well. Grumpig da best (when it finally learnt Psyshock ;p)
- I'm just about to go through Rebirth mountain. The outside looks awesome. Arid landscape with a sandstorm and dead bushes. Looks really cool. Not sure why pokemon like Drifblim and Spoink are around here though, but Skarmory, Skorupi and Numel make sense. :X