Why the Silph Scope isnt needed any more? - Page 2
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Thread: Why the Silph Scope isnt needed any more?

  1. #16
    Registered User Articwolf10's Avatar
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    Default Re: Why the Silph Scope isnt needed any more?

    Quote Originally Posted by Xenidal View Post
    Quote Originally Posted by Articwolf10 View Post
    Or maybe the Pokedex comes with a built in Silph Scope? the Kanto models came out first didn't have them but the others had it built into their programing to allow us to see Ghosts?
    Ash's Pokédex had that in The Ghost of Maiden's Peak... Gastly was disguised as a ghost but eventually the Pokédex identified it.

    Anyway, my theory that I came up with just now... story-wise (not gameplay-wise) the Silph Scope seems a lot like the Foresight move (which can identify ghosts and all that, like how it was used in the anime when Ash had to go through that forest with a Hoothoot). And originally, the Johto Pokémon were going to be "newly discovered". This idea was dropped and changed to them just being "regional", however, if we ignore that and go with the original concept then I would think that the Foresight move was not yet discovered either. So people had to rely on a Silph Scope to identify ghosts but now that Foresight is known then the Silph Scope has become obsolete.
    Meh I'm ignoring the anime... going by games Silph sold their scope to whoever makes the Pokedex's besides in FR/LG Foresight is already there... so yeah I'm buying into all pokedex's after Kanto have it built in
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  2. #17

    Default Re: Why the Silph Scope isnt needed any more?

    Quote Originally Posted by Articwolf10 View Post
    Meh I'm ignoring the anime... going by games Silph sold their scope to whoever makes the Pokedex's besides in FR/LG Foresight is already there... so yeah I'm buying into all pokedex's after Kanto have it built in
    Well, I'm thinking it was included in FireRed / LeafGreen because it was important to that game's story, not due to anything in the overall background story. If they were to remove the need for the Silph Scope then they'd have completely made the casino dungeon optional (unless they stuck something else down there that the player was required to retrieve, but my guess is that (with the exception of optional stuff) they didn't want to make too many changes / introduce too much new stuff, otherwise it would feel more like a separate game rather than a remake).

    Anyway, my theory was just a thought as to why the Silph Scope is no longer needed (story-wise)... not why I actually think that the Silph Scope was removed. I actually think that the game designers did not have any story-driven reason to ditch the Silph Scope... most likely it was removed simply because it was not important enough to include a separate sidequest in every game just to identify ghosts, even in games that do not even require you to visit the haunted areas. I mean... that'd just be annoying... unless those Ghosts were extremely powerful or something...
    Last edited by Xenidal; 22nd November 2012 at 09:42 AM.

  3. #18
    My Sword Hand Twitches! Owain's Avatar
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    Default Re: Why the Silph Scope isnt needed any more?

    Maybe Red was a scaredy-cat?

  4. #19
    Afro Break Down! SirOni's Avatar
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    Default Re: Why the Silph Scope isnt needed any more?

    Quote Originally Posted by Xenidal View Post
    Well, I'm thinking it was included in FireRed / LeafGreen because it was important to that game's story, not due to anything in the overall background story.
    I'm thinking this for the sake of the plot in the remakes and Early Installment Weirdness for the originals.
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  5. #20
    Champion Iris! AntJR's Avatar
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    Default Re: Why the Silph Scope isnt needed any more?

    Quote Originally Posted by Serperior View Post
    Maybe Red was a scaredy-cat?
    Oh wow, that might be true too, maybe they were only for those who feared ghosts, LOL!

  6. #21

    Default Re: Why the Silph Scope isnt needed any more?

    I'm Thinking that all Ghost Pokemon have the innate ability to hide themselves. They just don't always do it for whatever reason.
    Remember the Haunted House Episode? Ghost Pokemon are probably the Hardest Pokemon to catch because of how hard they are to pin down.

    Those in the Tower just all Refused to show themselves what-so-ever, probably because of the Influence of Marowak,
    judging how Powerfully the Influence it had over the Priests and Channelers, thus the need for the Silph Scope.

    But without the Influence of a More Powerful force unifying them, I imagine Ghost Pokemon are somewhat easier to expose and their Illusions to disrupt.
    If you unlucky enough to stray into a nest of Ghost Pokemon, you'd have a difficult time but a single Ghost Pokemon is likely more easy to manage.

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