I, in my opinion, Think Flying should have a disadvantage on Fire. I think a good wind would spread the fire, resulting in more chaos. And I think Psychic should beat Ghost, not vice-versa, since I think a psychic could detect ghosts.

I, in my opinion, Think Flying should have a disadvantage on Fire. I think a good wind would spread the fire, resulting in more chaos. And I think Psychic should beat Ghost, not vice-versa, since I think a psychic could detect ghosts.

I think I read somewhere that Ghost being effective to Psychic is based on the fear of Ghosts, like the fear of the Dark and Bugs.
On that topic, I don't get how Psychic is ineffective to Dark. Is it supposed to represent sleep, like the shutting down of the mind or something? (But moves like Dream Eater and Hypnosis are Psychic, so...)
FCs- HG: 4426 5257 0152 Pt: 0131 7157 4821 W: 3095 6620 2000 W2: 1851 0568 6600
Ice taking neutral damage from Water and Grass, and Bug and Poison no longer being weak against each other since Gen 1.
[QUOTE=TFSpock;3812818]I'm thinking it's based more on type-chart balancing than on any actual thing.
Anyway, I get that Steel is supposed to be a great defensive type, but only two neutrals? That seems a bit... well, ridiculous. And both of those are types you could make out to be super-effective on steel (a lot of types of metal conduct electricity well and water would cause it to rust), which I guess is why they both resist steel. And with a lot of the weirder types it's hard to figure out how steel is supposed to resist them, anyway (how does having a hard metal body protect you against darkness or mental assaults?).

I agree, those two are just ridiculous. I understand that Steel is supposed to be defensive an all, but resisting Dark, Ghost and Psychic is just odd.
I think it would make more sense for Water to be good against Steel, rather than Fighting. Are they trying to say that some people can punch apart metal?
FCs- HG: 4426 5257 0152 Pt: 0131 7157 4821 W: 3095 6620 2000 W2: 1851 0568 6600
Well, it's also a balance issue - if Steel didn't resist those, something else would have to. I think they could come up with some slightly more logical resistors, but hey.
I can actually understand fighting on steel, though. Steel is hard (which is why it resists everything and their aunts), but that makes it brittle, so a well-focused blow like from a professional fighter would be able to break it. Same reason fighting's good against rock. (Speaking of which, why does fighting resist rock?)
Dragon being Weak To ice, I know that dragon has to be weak to something, but why Ice?
Most Dragon types are reptiles, and most reptiles are naturally very vulnerable to cold weather due to being cold blooded.
Indeed, I never got why Fighting is not-very-effective against Bug. o_o; If a punch from a professional fighter can smash steel, it should very well be able to squish a poor little bug. I suppose bugs in the Pokemon World are made of tougher stuff.
Signature is a WIP for the moment.
For now, I have claimed: Mewtwo, Member's Card, Wide Lens, Honey Gather, and Psystrike.
Bug super effective on Dark... what? Where's the logic?
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