Last edited by Kogoro; 24th March 2013 at 08:52 PM.
I don't understand this. Why should I have to pay for these dungeons if I already paid for the actual game? It seems very cheap to do this.
Everything else about it is pretty fair, though, $2 for an extra level with a new recruitable starter is reasonable enough IMO.
Paid DLC... something that everyone loves...
Originally Posted by NeoflareY Friend Code: 2578-3150-3027Originally Posted by Light Yagami
If they were designed pre release and on disc its cheap aka capcomish
If they orginally released later in Japan its ok.
On the main series having dlc. Ofc it will. Expect the XY version of liberty island victini event to be free dlc for first month then paid.
Ofc dlc can be negative and bad. On the other hand it can be great. Take for example if they added with release of extreme speed genesect a dlc town where you could play a film tie in and get a mewtwo or something. It would be massively more fun than a mystery gift post guy in poke centre
And I seriously hope they won't do the same with XY, that'd be extremely dumb.
I doubt that dungeons littered with Poke amongst sleeping Pokemon, containing chests full of training items, or inhabited by starter pokemon were inherent parts of the game cut off with a separate price tag. At worst this is pay-to-win, and all of the items or resources that each dungeon boasts can be found in the actual game anyway.