Late and lousy, but here nonetheless...
Jax Malcolm: While most people tend to enjoy travelling through the vast plains of The Stardust Fields, taking solace in it's peaceful beauty, you only find yourself bored by it. Laying down and staring at the night sky as though waiting for something to happen, you barely even notice as Dorian explores the immediate vicinity and before long you begin drifting off to sleep while continued thoughts of shooting yourself in the foot play through your mind. A short time later however, you could swear blind your dream has come true as you feel a burning sensation shoot through your left toe. Leaping to your feet you almost stumble back onto your rear as the pain you had experienced after putting weight upon your injured foot causes to you quickly readjust your balance. Wondering what the heck is going on, you look around, only to see a little Corphish on the ground in front of you, snapping its little claws menacingly. Glaring at the tiny crustacean you could swear you see a gleeful smirk upon its little face. Your reaction?
FabuVinny: With Paras staring angrily right at her, Mary releases a bright Flash of light causing the little buggy to blink rapidly while tears stream from it's eyes. Blinded by the light, Paras is temporarily disoriented giving Mary the opportunity she needs to move in with another Tackle. Paras crashes to the ground again, rambling off a string of profanities in bug language. This only amuses you however, as it only helps to prove just how stubborn this little one is, and while it's struggling back to its feet determined to teach Mary a lesson, blinded and cursing up a storm, Mary crushes it with a Body Slam causing an instant KO. Level up for Mary. What would you like to do now?
Shiny Magneton: Quickly approaching the Machoke to see what's wrong, they point toward the tunnel, one of them signalling for you to follow it while the other races off to find Mike. Taking off after it, you are led back into the tunnel to the point where it was blocked before. It is now completely clear and you can see the tunnel getting smaller straight ahead of you from where Bulbasaur and Ariados had entered, but Machoke points to the left where it branches off deeper into the mountainside. It isn't the tunnel itself that has the Mackoke worried however, it's the faint sound of machinery coming from that direction which has drawn it's attention. It takes you a few moments to understand what it's trying to tell you, but you finally realise that it's trying to say Golem had gone down the tunnel to check it out and you have a distinct feeling this is the reason Machoke is all worked up.
Machoke runs ahead, motioning for you to come and so you follow, not quite sure whether you should be going alone or waiting for Mike to join you, but when Machoke finally stops and points to a huge shattered boulder at the side of the tunnel you feel as though you're about to throw up. That isn't a boulder you're staring at, it's the shattered remains of Golem left strewn along the tunnel and it's clear as day it is not simply KO'd, but very much dead. Your head spins, causing you to feel quite faint, but a sudden noise further down the tunnel snaps you back to attention in a second. Something is down there and whatever it is could be the thing responsible for Golem's demise...
Archaic: Upon hearing your comment regarding his fighting spirit, Treecko's only reaction appears to be the slight raising of an eyebrow. Seeing this, you have the distinct impression that he's been playing you all this time, awaiting the right opportunity to show you what he's really capable of. The reasoning for this eludes you however, but realising there's more to Treecko than initially met the eye is a curious, yet pleasing surprise.
Omekekashi is also pleased to find she has a worthy opponent, her initial disappointment at having to battle a supposedly cowardly wood gecko now turning into malicious glee. She is going to enjoy this fight, and smirks insanely, rising to her feet and striking a come hither pose, ready to show what's she's capable of. Treecko stares back at her, his expression unreadable, and you have a sinking feeling this battle isn't going to be as easy for Omekekashi as you had first thought.
Treecko knows that Omekekashi is going to be wary now but he doesn't appear to be at all deterred by this, playing along with her and making the first move. Darting toward her, Treecko can see Omekekashi is ready, but at the last minute he leaps into the air performing a triple somersault right over her head before twisting in mid-air and swinging his tail around to whack her with another Pound to the head before landing lightly on the ground behind her. Omekekashi's head feels like it's about to burst, but incensed at having been hit twice in a row with the same attack she stands her ground, her sheer stubbornness forcing her not to succumb to the agony tearing through her skull. Turning, she faces Treecko, preparing to Tackle him, but Treecko Leers her down, his stare holding her in place for a moment while a wicked grin spreads across his face. Leaping straight up, Treecko spins like a drill bit, ramming Omekekashi with another Pound, this time in the gut, causing her to fall to her knees, clutching her belly.
By now it is perfectly clear that Treecko is merely playing with Omekekashi and that if she wants to win this battle, she's going to have to display more nerve than she's ever shown before...
Solarsaur: Your last update
Arn: "Very well then," Gary replies, nodding after you explain your plan. "I think it will be easier for you both to ride Altaria but it's probably best she stays behind. Since you seem to have a decent plan in mind, all we need to do now is wait for nightfall." Turning to Altaria and Kadabra, Gary explains everything that has happened and asks them both to trust you. All three of them seem to understand there is more at stake here than you realise, but for whatever reason, Gary is not willing to share that information with you. Both Pokémon eye you curiously, the intent gazes in their eyes causing you to feel a little nervous, and you can't help but wonder what their secret is.
Several hours later as you prepare to leave the ranch Gary hands you two Pokéballs, one containing a Rapidash, the other holding Kadabra. "Good luck," he says, his voice low and full of an emotion you can't quite grasp. "Please be very careful with Kayla," he continues, his eyes fixed upon Kadabra's Pokéball. "If she is discovered, they will not stop hunting her until she meets the same fate as every other psychic Pokémon around here." Nodding your understanding, you take the two Pokéballs, climb upon Altaria's back and with one final wave and a promise to Gary that you will be careful, you signal for Altaria to take flight and she immediately stretches out her graceful wings before rising into the moonlit sky and heading straight toward town.
A short while later Altaria is circling above the town, and with everything appearing to be fairly quiet she quickly descends, wanting to avoid being seen. Landing lightly at the back of Faith's prison cell, Altaria gives a faint chirp, wishing you good luck. Hopping off her back you watch while she looks around quickly before taking flight again and streaking off into the distance. Watching her leave, you soon turn your attention back to the matter at hand - helping Faith escape. Releasing Bulbasaur and Kadabra together, you instruct Bulbasaur to look out for anyone who may be close by, being sure to put them to sleep should they try and stop you while you ask Kadabra to Teleport into the cell, get Faith, and then Teleport out again. Both Pokémon nod their understanding while you walk up to the barred window and peer through to see Faith sitting quietly on the corner of a bed, unable to sleep, her expression completely forlorn as though she has given up all hope.
Seeing a movement from the corner of her eye, Faith turns her head and looks straight at you, a faint look of recognition in her eyes. "Come for one last gawk before the bonfire 'ave ya luv?" she asks, still with a sense of humour despite her impending death sentence. Shaking your head you explain you're here to rescue her and she simply laughs, a slightly hysterical tone to it, as though your statement is both the strangest and funniest thing she's ever heard. Unfortunately her voice has attracted the attention of the deputy on duty and he approaches her cell, asking what is so funny. Ducking out of sight you hear Faith's voice as she responds to his question. "Just thinkin' about the afterlife," she replies, still laughing. "Heaven is what it is, with all of them psychic Pokémon wandering about. Me with my magic and them with theirs. We're gunna 'ave so much fun!" The deputy's face boils with anger, his face contorted into a gruesome mask of hate and fury. "Shut up WITCH!" he yells. "Those creatures don't go to heaven and neither will you! You're all abominations and will go to HELL!" he then turns around and storms off to the main office, cursing up a storm on his way.
Faith turns her face back toward you, a wicked grin spread across it. "Doesn't 'ave a funny bone in his body, does he luv?" Rising to her feet, Faith walks over to the window, her face mere inches from yours. "So what do you 'ave in mind? You're not plannin' on bustin' this wall down with those two are ya?" she asks, eyeing Bulbasaur and Kadabra, a hint of curiosity on her face as her eyes move over the psychic Pokémon standing beside you. Quickly explaining your plan, Faith nods. "Sounds solid enough, but you're takin' a risk breakin' me outta here," she replies. "Ya sure ya don't wanna turn 'round and get outta here while ya still can?" she asks, giving you the opportunity to back out while you still can. Shaking your head you inform her that you're determined to go through with this and that nothing will change your mind. Staring deeply into your eyes for a few short moments Faith then smiles. "What are we waitin' for then?" Looking to Kadabra she says, "Come and get me!"
A few moments later, Faith is standing beside you on the outside of the cells and you quickly release Tauros and Rapidash. Moving to help her up onto her fiery steed you find that she is quite capable of mounting the horse herself and you find yourself impressed. This girl has made quite an impression on you since your first contact with her, and as time passes you're finding yourself more and more drawn to her, wondering what she'll have in store for you next time. With Faith ready to go, you quickly return Bulbasaur and Kadabra before mounting Tauros, and once you're both set, prepare take off into the night. Just as you are about to leave however, you hear shouting and you freeze, thinking you have been discovered. Staying as silent as possible, you listen, your heart beating hard and fast in your chest, when you hear a man run into the Sheriff’s Office. "They're coming!" he yells hysterically. "Two days.. maybe three.. but the Raiders are coming!" You hear silence for a moment before the deputy responds. "Are you sure about this son?" he asks, the first voice replying, "Yes sir. They're on their way."
You have no idea what any of this could mean, but when you look at Faith, her face appears to have been drained of all colour. "We 'ave to get outta here. Now!" and before you can question her as to what the hurry is, she's taken off into the night, giving you no choice but to follow. Finally catching up with her a couple of miles out of town, you lead her back to the ranch. She's quiet, her previous good mood now darkened, and you wonder again who or what the "Raiders" are, and why hearing they are coming has affected her in this way. Upon your arrival, Gary immediately leads Faith to the room beneath the barn, making her comfortable and advising her to rest before the three of you talk in the morning. When he returns, he silently begins tending to Rapidash. "What happened out there?" he asks, a distinct note of concern in his voice, though he is trying not to show how worried he is. "She's scared half out of her mind and mumbling something about being destroyed. "[/i]They'll kill us all.[/i] That's what she's saying over and over again. Did somebody see you after you helped her escape? Do they know she's here?"
ades: With your mind spinning, you try to think of the best way to handle the remainder of this battle. Growlithe has already proven he's a tougher than expected opponent and you can now understand how it is that Malcolm has won his matches to date - he's training his Pokémon well and Growlithe is no exception. You're eager to prove your own worth as a trainer however, and this battle is your chance to do so. Knowing Water needs to escape the Fire Spin in order to do any real damage to Growlithe, you order him to crash through it, knowing it will hurt, yet also knowing that he needs to escape before Growlithe can boost its power.
Water obediently carries out your instructions, steeling himself for the inevitable hurt of breaking through the fiery walls of the raging vortex of flames before swinging his massive body forward and Tackling right through it. The Fire Spin is disrupted and dies out quickly after Water crashes through it, the flames dissipating leaving nothing but a charred black ring on the arena's surface to show for it. While the Fire Spin itself hadn't done a lot of damage to Water, the effort of breaking through it had caused him more damage than you could have forseen, his injuries draining a significant amount of health. Growlithe, less than pleased to see his plan of trapping Water for the duration of the match had failed, immeditely attacks him with Ember, adding insult to injury while he's still down. Your reaction?
Wayne: Serial Arsonist? o0 Why do I suddenly find you to be rather creepy? *fl33s*
Seemingly happy you're showing some signs of trusting him, Dean nods and agrees to lead you back to his settlement. Maxi happily climbs atop Jenny, taking position in front of Dean where he can have a birds eye view of the land and the two of you take flight, heading North-East. Several minutes later you notice a large crater in the distance and Dean points toward it. "There it is" he says, "At the bottom of the crater." As you get closer, you can see that there is indeed a settlement way down there and you briefly wonder why they would choose to make their colony in a location like this rather than anywhere else upon the vast plains of Comet's Corner but you have little time to dwell on the matter as Dean and Jenny are already descending from the sky.
Following their lead, Charizard also descends and a minute later you are standing on solid ground with Dean by your side. "Here we are" he says, smiling. "The lab is just over there," he continues, pointing toward a small building several metres away, "We have a Pokémon Centre, various training facilities, some industrial buildings and warehouses and a lot more. The Greenhouses are lined along the Northern end of the settlement which is where you'll be able to find me a great deal of the time but for now, let me introduce you to Professor Stark. If anyone can help you with that parchment of Togepi's, he can."
Returning Jenny and Maxi to their respective Pokéballs, Dean motions for you to follow and once inside the lab introduces you to a tiny, yet robust bald headed man of about 40. Eyeing Professor Stark curiously, you have to use every ounce of manners you have to refrain from bursting into laughter as he paints a very strange picture indeed standing there in his tweed knickerbockers, flannel shirt and pink baseball cap with glittery silver letters on the front reading, "Smile if you think I'm sexy". He gives the impression of being a happy man, his chubby cheeks rosy red and his light blue eyes which look twice their normal size behind thick lenses set into a black, horn-rimmed spectacle frame, lighting up as you enter the room.
With a bright smile, Professor Stark embraces Dean in a great bear hug, quite an amusing sight considering the top of the professor's head barely reaches Dean's chest. "Ah, it's wonderful to see you Dean!" the professor exclaims. "How are you lad? And Wayne is it?" he asks, turning to you and taking your hand in his, shaking it vigorously in welcome. Tell me what it is I can do for you and I..." but at that moment he finally notices Togepi bouncing up and down in your arms, partially due to the fact the professor is shaking your hand with unrestrained joy, and partially because Togepi is bopping excitedly to see such a happy fellow it can make friends with.
"My, my, my, what have we here!" Professor Stark exclaims once again, this time more astonished than anything else. "Is that a Togepi?" he asks, leaning forward to examine the little Egg Pokémon more closely. "Such a rare and valuable Pokémon, you must be sure to keep a close eye on it." The Professor tickles Togepi's little cheek earning him a delighted giggle and the professor's eyes light up with joy. "So charming!" he chuckles, turning his attention back to you. "So tell me Wayne, what is it I can do for you today?"
Jelly: While his eyes may still be stinging, Aron is definitely able to focus a little better than Rattata at this point in time and takes full advantage of this, lowering his head and racing toward the little rodent, Headbutting it as hard as he can. Rattata is knocked off it's feet, skidding along the gravely ground with shocking force and taking some nasty damage. It's movements slowed by the pain from the cuts and grazes, Rattata climbs to its feet but is too slow to avoid Aron's Metallic Claw which crashes down onto Rattata's skull. Rattata drops like a brick, the pain excruciating, and while it releases a loud, pained cry, Aron slashes it with Fury Cutter causing an instant KO. Level up for Aron. What now?
Loki: Quickly gathering your Pokémon together, you race down the corridor through which the thieves and Mike had disappeared moments before. You pass several doors along the way but have no time to stop and see what is in them before you hear a loud crash up ahead. Instinctively knowing this is where you'll find Mike, you race into another room to find the source of the crashing you had heard. Mike is standing there, staring at a pile of fallen boxes and shelves under which two unconscious bodies lay. Hearing your approach he simply looks at you. "They won't be saying anything any time soon," he states matter-of-factly. "Now we need to find out what this place is."
Taking the time to look around, you notice there are a lot of shipping boxes, crates and cages in this room along with various kinds of stored laboratory equipment. It doesn't take a genius to figure out that whatever is going on down here isn't good, and it makes you more determined to find answers. A few minutes later you hear the hum of machinery and the two of you look at one another, a silent understanding passing between you before you silently follow the sounds. As you make your way along yet another corridor, the sound becomes louder, and a moment later you are standing outside a room with a closed door. The door has a glass window in it, and as you stand outside, peering in, what you see amazes you.
There are three seperate machines currently processing Pokéballs while one man who appears to be a scientist is overseeing the procedure. The normal balls have been placed into a kind of funnel, dropping onto a slow-moving conveyor belt approximately ten metres long. In the middle of each belt, a large laser beam has been mounted over top, each laser emitting a different colored ray of light, much like a scanner, as the Pokéball passes beneath it. The first is a bright white ray, the second a dark, shadowy ray, and the third a red ray. You have no idea what these laser beams are doing to the Pokémon inside the balls, but considering the means these people are taking to acquire Pokémon, you can only guess it isn't good. As each ball reaches the end of the belt, they drop neatly into shipping boxes, the scientist marking off each one on a clipboard as they fall inside. After all of the balls have been processed, the scientist then seals the crates, attaches a copy of the inventory from his clipboard onto it before filing the original in a cabinet on the far side of the room and opening a another box filled with more Pokéballs. He scans each seperately on a fourth machine, making notes as he does so, separating them all into three different piles. Once finished, he fills the machines funnels with the three group of balls and starts the procedure over again. He does this three times in total before finally switching the machines off and leaving the lab in darkness, the shipping crates just sitting there ready to be picked up and transported to God knows where.
With the scientist gone, Mike immediately makes his way inside the room. "We need to find out what those machines are doing to those Pokémon," he whispers. "If we can do that we may be able to find out what's going on in here and how we can stop them." Following him inside, you make your way over to the boxes to read the copy of the inventory the scientist was marking off, but all it has on it are a list of Pokémon with ticks by their names. Attached to the boxes beside the first machine are lists of Pokémon titled, "Roberts", beside the second machine are lists of Pokémon titled, "Delaney" and by the third machines are lists of Pokémon titled, "Sawyer". There is nothing to give any indication of what the lasers could have done to them, but a moment later you hear Mike release a long, low whistle, giving you the impression he's found something important. Turning towards him you see him standing beside the fourth machine the scientist had been using to categorise the Pokémon while staring in disbelief at a sheet of paper. "My God," he finally says. "They're transforming regular Pokémon into Shiny and Shadow types and mutating the rest..."
But just then you are both startled by a voice from behind you. "What do you think you're doing in here!" a man yells, and you spin around to see a guard standing in the doorway with a very angry looking Arcanine standing beside him, seemingly ready to attack...
Radical Edward: Sorry for rushing this, but I really need to finish your storyline. It's definitely going to suffer adventure-wise, I've been updating less and have little time left to finish so...
With Gengar nodding off, Bast continues to Sing, sending the ghostie further into slumberland. Gengar attempts a half-hearted Night Shade, but is just too tired to pull off a decent attack and soon falls asleep. Having wasted a fair amount of Psychic energy already, Gengar’s health has suffered and it takes only a moment for Bast to KO it with her Dream Eater. Level up for Bast.
Upon Gengar’s defeat, the chamber begins to lighten, and you notice a faint white glow coming from the left side of the room. A doorway appears where only a moment ago it had seemed there was solid wall and as you walk over you see a flight of stone stairs leading upward. Following them, you enter another chamber and look around. It isn’t very big, roughly 10ft square, but right in the middle is a large gap in the floor, approximately 6 feet across right in front of you (leaving you only 2 feet of clearance on either side) running from one side of the room to the other (left to right). You know you cannot jump it, but figure there must be a way across and so you look around for something to aide you when you notice another inscription on the wall to your right.
A gaping chasm lays in wait
To cross you must show your faith,
With open eyes you'll walk on air
Lest angry spirits sense despair.
What will you do?