Speaking of background music, anyone know the name of the music that plays right when squirtle takes off his glasses in "Here Comes the Squirtle Squad"?
Wow awesome list
amazing hoe much they used to keep of it
What dub music was there in DP136? I thought all the music was kept...
It's a shame that during season 4 4Kids decided to replace most of the Japanese music with their own music. That's not to say the 4Kids music is bad or anything it's just that they should have left the original music intact, and if they wanted their own music they could stick it in parts that had no music in the Japanese version.
Just some trivia for this one- I think it's significant. So during the scene at night where Ash's Charizard is in the water and meditating on life and all that, there's a piece of music that plays (which actually ends when morning comes) that is called "Miracle Tears." It plays during the Japanese Mewtwo movie scene where the Pokeymanz are crying and Ash is brought back to life.Episode 136: The Valley Of Lizardon! Until The Day We Meet Again/Charizard's Burning Ambitions
Pieces used in the Japanese Version: 17
Pieces kept in the English Version: 11
Percentage Kept: 65%
Satoshi/Ash leaves Lizardon/Charizard at the Lizarfic Valley/Charicific Valley
Dr. Orchid's Pokemon Lecture: Nidoqueen
And it was used in the dub. I know Dub Pokemon's used music from the Japanese version of that movie many times, but that's the only time I know that they used that piece. (I don't even know how often that piece has played in the Japanese episodes of Pokemon.)
I like that piece, so... yeah.
What's the song at the beginning of DP133?
^It's a variation of a song on the 3rd Movie OST called "Mii's theme". It's unreleased, though...
Edit: That should help clarify. XD
Last edited by Blue_Drifblim; 24th February 2010 at 07:48 PM.
Something occurred to me. When measuring how faithful the Dub is in terms of keeping the background music intact, you have to consider more than just how many BMG cues are left in what percentage of BGM cues are left in. I mean those things are important.
But you also have to consider how many seconds of BGM are left in as well. For example, let's say you have three BGM cues. One has a duration of more than 2 minutes, but the other two are less than 15 seconds. Then, let's say the Dub kept the piece that was more than two minutes long, but the other two cues are replaced. That means that of the three cues, the Dub kept over 80% of BGM in terms of seconds.
Then, I think another way of measuring the faithfulness of the Dub in terms of music, is how much they decide to leave things alone in terms of adding their own soundtrack. We have at least 4 episodes in the last 2 Seasons where absolutely no Dub music was used, and another episode where a measly 9 seconds of Dub BGM was added. By that standard, I think those episodes were even more faithful in terms of music than the Kanto and Orange Islands where 100% percent of the original BGM was kept, because they added music music in almost every place where there was none playing in the original.
I don't want you to go back and measure those factors if it's too much work, but I thought I'd just throw that out there.
Proud member of the Pokemon BGM Club