
Originally Posted by
Cutlerine
Well, this is certainly interesting, especially in terms of ideas: they're very good. You're exploring politics, the mechanics of the world and the concept of the journey in a way that I haven't seen many do before, which is something I always like to see; people's lack of knowledge about Pokémon, the fact that Rattata are eaten, the idea of the Battle Quest - all these are features that go into building a real and engaging world, and I'm a sucker for those.
I do, however, have to reiterate what Dai said on the last page. The ideas are excellent, but the style needs work. He pointed out the redundancy thing - which is, incidentally, what most writers end up doing when they start - and it's an astute point; furthermore, I'd have to say that often you spend far too much time dwelling on what Milo feels, with the result that you actually end up diluting the emotional impact. Having said that, I've only noticed it in the first couple of chapters, but it's something to be aware of in future, if you have any further deep scenes. Hinting at emotion, or skirting around it, is usually far more effective than going into detail. This could broadly be grouped under the heading of redundancy, but the weakest points of the story are definitely when Milo remembers Danny and such, so I thought I'd point it out in particular.
You do have a slight tendency to misuse words, generally mistaking ones that sound similar. I can remember one sentence that mentions 'solidarity' instead of 'solitude'; perhaps reading over what you've written might make you think twice about words that don't sound quite right.
In addition to this, I have a slight issue with the set-up - though it need not be that much of a problem if handled right. The issue is that Milo starts with three Pokémon - that's half a team straight off, and means you can't use one of the main hooks of a journey fic, the capture of new Pokémon. Now, this story doesn't seem to need that in order to hold its readership (which is in itself fantastic, considering the number of boring, samey journey fics there are out there) but it doesn't allow for such a complete picture of the Pokémon's personalities to be built up as if they're introduced one by one. You can afford to spend more time on each new monster if they come in singly, rather than in groups - and as it is, I'm left with only a vague notion of what Fawkes and the Spearow are like, and no idea at all about the Luxio's temperament.
Actually, talking about the Spearow, what's with its wing? How does a fourteen-year-old boy with no interest in nature at all know how to splint a bird's wing, an incredibly difficult operation for someone untrained and unused to animals? For that matter, how does the Spearow manage to flap its wing after he's splinted it, and how does it manage to start fluttering around so soon afterwards? If it really is broken, it ought to take longer than a week to heal - maybe up to six weeks or so.
I think I might have made too much of that last point, but it irritated me at the time. You apply logic so consistently everywhere else in the story that this one illogical bit stands out more than it usually would.
Anyway, as I said before, the base is solid and the ideas are interesting, and with only a few minor stylistic issues, there's every chance I'll return at a later date to read further chapters. Keep up the good work.
F.A.B.
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