13th June 2008, 03:10 PM #1
Create your own move/ability/item/Pokémon
I saw a thread like this in another website, it was very popular and many of the suggestions were actually pretty good, although some were ridiculous and bad as well =/
Anyways, the point of this thread is to create something for a Pokémon game, be it a new move, ability, item, Pokémon, anything but let's please be sensible and not add anything implausible, ridiculous or just down right nasty here (yeah, I've seen some pretty bad suggestions in that other thread).
Type: Dark / Special
Effect: If Sunny Day is in effect, this move's type is Fire.
Description: Fires a strong flame corrupted by darkness.
Pokémon that can learn this move: Houndoom.
Effect: Dark and Ghost-type moves will have their base power increased by 25%; Psychic-type moves will have their base accuracy reduced by 25%; The move Moonlight will fully recover the user's max HP; The moves Synthesis, Morning Sun and Solarbeam will not work under the effect of Eclipse.
Description: Summons an eclipse that boosts the power of Dark-type moves.
Pokémon that can learn this move: Umbreon, Honchkrow, Darkrai, Dusknoir, etc.
Last edited by Flaming Charizard; 13th June 2008 at 03:36 PM.
13th June 2008, 03:55 PM #2
Just some dreamer
I have about 50 seperate Fakemon designs (counting each individual Pokemon in each evolution line) all with "official" dispcriptions, for my Fake region, Matrough. Here are a few:
Ability: Swift Swim.
Class: Wild Axolotl Pokemon.
Evolution: Split Whooper evolution. Evolves from Whooper with a Dawn Stone.
Appearance: Moorpuh is a blue creature about the size of Quagsire. It's head is rather snake-like. However, what first appear to be ears on the side of it's head are really floatation devices, as seen when it is in the water.
Moorpuh has a long, gracefull tail that flutters when it swims. While it's body and head are snake-like, Moorpuh does have limbs.
It's front limbs have very sharp claws on each toe, while it's back limbs are fin-shaped: perfect for the high-speed swimming it is known for. Moorpuh spends most of it's time in the water.
Class: Seed bear pokemon
Appearance: Chirseed resembles a young bear or a teddy bear. It is white with two green stripes running down it's back, giving it a onion-like appearance. It has a clover sprouting from it's head that will multiply upon evolution. It stand on all fours, but can also rear up on it's hind legs like real bears. Unlike real bears, it's ears a rather cat-like.
Evloves: Level 18 into Chirsprout.
Class: Clover bear pokemon
Appearance: A bigger, bulkier version of Chirseed. The clover on it's head has become a small bush of clovers, giving it an afro-look. It also has three stripes running down it's back instead of just two. The white on it's body is tinted slightly brown. The ears are still cat-like. It is also more aggresive then the peacefull Chirseed. Unlike Chirseed, Chirsprout enjoys getting around by walking on it's hind legs. However, it still walks on all fours occasionally.
Evolves: Level 32 into Chirover.
Class: clover blanket pokemon
Appearance: An upright bear pokemon that stands solidly on two legs. It walks hunched over, however. It has four green stripes running across it's belly and brown fur. On it's back, running down from it's head, is a giant bushel of clovers that resebles an indian chief's headress. It has giant claws on it's hand-paws, that developed after it learned to stand upright all the time. It can have a violent temeperment if angerd, thus it's Grass/Dark typing.
The Fire staters:
Class: Char kitten pokemon.
Appearance: Flamiten is a small, blue kitten pokemon with a tan belly. It has huge ears with flames burning at the tips, and the flaming tail standerd of fire starters. It has enormas green eyes resembling the huge eyes of real kittens. Old wise tales say that if you look into a Flamiten's eyes, it learns all your secrets.
Evolves: Level 16 into Flamline.
Class: Hypnotic cat pokemon.
Appearance: Flameline walks on four feet. It's ankles burn with intense fire that makes it's scratching moves more efective, as they also burn the foe. Flameline also has the same tail as it's pre-evo, of course. Flameline spend their time honeing their Phsychic and Fire abilities on mountain tops alone. If you look at it's eyes for too long, you become hypnotized.
Evolves: Level 36 into Figer.
Class: Psi cat pokemon
Appearance: Figer is a huge, blue, tiger-like pokemon with fire burning on it's ears, tail, and ankles. Like Flameline, it has hypnotizing eyes that it uses to catch prey. It's powers are fully devoloped at this point, allowing it to use full-blown phsychic attacks such as Extrasensory and Phsychic, along with it's fire moves. It has a bloody looking scar over one eye.
The Water starters:
Class: Trainee Leech pokemon.
Appearance: Fangish has a blue, slug-like body and a mouth with two, giant Leech-like fangs. It resebles several species of sea-slug. It has red dots decorating its back, stalk-eyes, and pointed ears. (Yes, it has ears). They often use their fangs like swords in compations that apperantly decide who's in charge. Despite it's docile and even some-what goofy apperance, it won't hesistate to take a bite out of anything that moves.
Evolves: Level sixteen into Leechfish.
Class: Fist Leech Pokemon.
Appearance: Leechfish, while not swimming, stands on it's
tail fins, shaped and positioned like a Swimmer's diving fins. It now has a blue, fish-like body and wears boxing gloves on it's hand-fins. It has fins on either sides of it's head and a snout with three Leech-fangs. It has a fluffy blue tail that is water proof, allowing Leechfish to swim at great speeds without the tail causing resistence.
Evolves: Level 36 into Leechight.
Class: Brawl Leech Pokemon.
Appearance: Leechight appears similar to Leechfish, abiet larger. It has four fangs in it's snout, as upossed to Leechfish's three and Fangish's two. It also has a single, large, dark-blue spike-fin running down it's back, with darker coloration then the rest of it's body. Like Leechfish, it wears boxing gloves on it's hands, except Leechight's gloves are the same navy blue as it's
it's back spike, where as Leechfish's gloves are red. Leechight also wears a black head band.
13th June 2008, 06:08 PM #3
GSC, great description, I evisioned several of them and how they would look like, especially the new evolution to Whooper. Giving the learnable moves through levelling up or their base stats wouldn't hurt either ;)
Super effective damage against (x2): Flying, Grass and Ground.
Not very effective damage against (/2): Dragon, Rock and Steel.
Normal damage against any other type that is not listed above.
Resists (/2): Grass and Ground.
Weakened (x2): Dragon.
Normal damage suffered by any other type that is not listed above.
Type: Flying (Changes)
Normal damage against: Electric.
The Wind-type would replace many Pokémon with the Flying/Normal type combination with Flying/Wind type combination. It would also replace some moves that were Flying-type, namely Gust and Whirlwind for example.
13th June 2008, 06:19 PM #4
Just some dreamer
Heh, sorry. I would have done that, but I'm not very good with those things.
14th June 2008, 08:02 AM #5
Effect: Swaps all stats , Attack, Sp Attack, Speed, Sp Defense, Defense with foe, can only be used once.
Description: Swaps All stats except HP with foe.
Pokémon that can learn this move: Medicham and Alakazam
Effect: Random effects are used and removed from foe while user is asleep. If the foe was burned, on next turn that could be removed and poisoned would be added. Only works while user is asleep.
Description: While asleep, user randomly adds and removes status problems on foe.
Pokémon that can learn this move: Medicham, Alakazam, Drowzee/Hypno
Damage: 1/6 of HP is lost on every pokemon for 5 turns
Effect: May paralyze all pokemon in battle and does not effect pokemon that are electric or do not get effected by eletric attacks and lightningrod ability gets supressed when this is used.
Description: A feirce electrostatic wind blows to hurt all pokemon except user.
Pokémon that can learn this move: Drifblim, Electabuzz/Elecrrivive/Zapdos, Magneton/Magnezone
Last edited by Shinx3000; 14th June 2008 at 08:08 AM.
14th June 2008, 10:31 AM #6
Well, I'm not okay.
I've also made 100+ ideas for Pokemon too. Also with corresponding moves. I'll show a sample.
Damage: 120 power
Effect: The foe receives a high amount of initial damage then gets damaged a bit for five more turns.
Description: The user links with the foe's mind to inflict damage. The foe is hurt every turn for five turns.
Pokemon that can learn this move: Miragis (signature)
Illusion Mirror Pokemon
Miragis resembles a living mirror. It is silver in color and is able to reflect a bit of damage from special attacks due to its ability, Reflector
Last edited by Neverender_1862; 15th June 2008 at 04:46 AM.
Reason: Wrong information
14th June 2008, 11:54 AM #7
Keep 'em coming people!
Here's some more moves...
Type: Water / Special
Effect: If Rain Dance is in effect, this move cannot miss; 15% critical hit chance.
Description: Shoots a powerful water stream at the foe.
Pokémon that can learn this move: Blastoise, Octillery, Kingdra and Omastar.
Type: Grass / Special
Damage: 25 (up to 5 hits)
Effect: Critical hit % chance of this move for each hit is 20% of the user's max Speed.
Description: Shoots sharp leaves at the foe.
Pokémon that can learn this move: Sceptile, Victreebel, Shiftry and Roserade.
Last edited by Flaming Charizard; 14th June 2008 at 12:12 PM.
14th June 2008, 02:16 PM #8
Pocket Full of Sunshine
Oh! I'm excited for this thread!
Class: moss dragon Pokemon
Description: small, lizard like Pokemon with a stubby snout and a long body. No wings yet, but its back is covered in moss. Its small horns are also green and jagged looking but actually is covered in moss also.
Colors: Green and dark green?
Evolves into Drafly/ Drabeech/ Drafern (i'm not sure what to call it) at level 25
Its next evolution is still Dragon/Grass type
Overall dragon looking, but its front limbs have become wings. The wings look butterfly-like but are made up of two huge and broad leaves. The tail ends in a large leaf, too.
Green and orange colored.
Evolves into Serpretree at level 55.
Sepretree is a Grass Dragon, of course, and looks like a asian dragon, with tree branches for horns, and its wings are on its back now. The wings are entirely coverd by leaves. The end of its tail is a small bush.
This should be a fire type move:
Damage: Automatic K-O, like Sheer Cold or Fissure.
Accuracy is better if weather is sunny.
14th June 2008, 03:13 PM #9
Base power: ???
Ingame Description: The user belches, unleashing its Stockpiled power. The effects differ based on the Stockpiled power.
Effect: If the user stockpiled 1, base power is 50, 50% chance of poison. If the user stockpiled 2, base power of 100, 100% chance of poison. If the user stockpiled 3, base power of 150, 100% chance of Toxic poison.
Base power: N/A
Ingame Description: The user casts a terrible plague upon the opponent, inflicting all manner of status.
Effect: The foe is inflicted with Leech Seed, Toxic, Ghost-curse, Perish Song, and is confused.
Base power: 75
Ingame Description: The user farts out unbearable gas, attacking all other Pokémon on the field. May poison.
Effect: Affects all Pokémon except the user. 40% chance of poison.
Name: Data Beam
Base power: 100
Ingame Description: The user downloads data on the foe, then launches a modified beam for maximum impact.
Effect: The type changes to one that is super-effective, always for the best (vs. Gyarados, will always be electric, unless foe has Lightningrod partner or Mud Sport in effect). Changes to ??? type if the foe has no weakness.
Name: Visual Focus
Base power: N/A
Ingame Description: The user focuses to enhance its eyesight and sharply increase its accuracy.
Effect: Ups accuracy by 2 stages.
14th June 2008, 07:31 PM #10
Name: Thin Ice
Base power: OHKO
Does not affect: Ice, Flying and levitate pokemon
Effect: On first move a thick floor of ice is put under foe. Weakens fires power and ups Ice atttacks. On next move, floor cracks and foe may fall and get frozen over, OHKO'd.
Description: Puts a thick sheet of ice under foe. This may crack and foe falls into ice and is frozen.
Pokémon that can learn this move: Walrein, Froslass, Glalie, Dewgong, Abombnasnow
Base power: 150
Effect: Cuts all foes stats by 2/3 and doubly maximises attack and sp attack to twice maximum they can be and confuses foe.
Description: Cuts foes stats and maximises attack and sp attack to twice their maximised power and strongly confuses foe.
Pokémon that can learn this move: Darkrai at lv100 (Signature move)
Base power: N/A
Effect: For 5 turns, the foe may be able to attack with normal moves. if not, instead of using a move, it will use either use Perish Song, Curse (Ghost version of move), Toxic, Will-o-Wisp or Toxic Spikes on itself.
Description: May cause foe to use random moves on itself rather than move it wants to use.
Pokémon that can learn this move: Absol, Dusclops, Hondoom, Gengar, Shuppet, Banette, Dusknoir, Gardivoir, Hypno, Mismaegus
Base power: N/A
Effect: On first move the foe is wrapped in a dark cocoon. When cocoon hatches 2 turns later, foe may hatch as any pokemon with any moveset for 4 turns and will stay same level as it was. (no legendaries)
Description: Wraps foe in a evil cocoon that will for a while, turn pokemon into another random pokemon with random movesets for that pokemon.
Pokémon that can learn this move: Dustox, Beauitifly, Leadian, Spinark and Absol
Name: Helping Wish
Base power: N/A
Effect: Pokemon faints itself to fully resotre all pokemon and their move PP in the trainers party. This pokemon then cannot be revived unless taken to a pokemon center
Description: Pokemon makes itself fait to fully restore HP and PP of all pokemon in party.
Pokémon that can learn this move: Jirichi, Blissy, Clefable, Togekiss
Last edited by Shinx3000; 14th June 2008 at 07:45 PM.
14th June 2008, 10:43 PM #11
Type: Normal / Physical
Effect: Raises all of the target's stats by 1 level.
Description: Concentrates a huge amount of energy into the foe to cause damage.
Pokémon that can learn this move: Metagross, Registeel, Magnezone, Medicham, etc.
Type: Ground / Physical
Effect: Targets that are Flying-type, under the effect of Levitate or Magnet Rise are not immune to this move, the effect of all of them are ignored when calculating damage; 30% critical hit chance.
Description: A slash imbued with the power of the earth. Has a high critical-hit ratio.
Pokémon that can learn this move: Sandslash, Dugtrio, Gliscor, Nidoking, etc.
Last edited by Flaming Charizard; 14th June 2008 at 10:59 PM.
15th June 2008, 07:09 AM #12
Had a good idea for one move again and a few items
Base power: N/A
Effect: Like Curse, this move works differently if used by an ice pokemon or rock type. A rock type creates a wall of rock that falls in front of foes. For 2 moves when foes attack, their attack is used to destroy wall, not damage pokemon. If an ice type uses this, it creates a wall of icicles that fall and do same thing. No physical, does not damage foes.
Description: Either a wall of rocks or icicles is thrown in front of foes. Their attacks now go towards hitting the wall and destroying it.
Pokémon that can learn this move: All rock types and Zangoose, Zubat/Golbat/Crobat and torterra. Exceptions of omynite, kabuto and geodude. All ice types can use this move.
Name: Status Plate
Used: Once Only
Description: If foe hits whith a physcial attack and does not have a status problem, the plate is stuck on foe to give it a random stat problem, if sleeping, foe cannot wake up for 6 turns.
Message when used: "[foe pokemon name] has been [status problem]"
Name: Grepine Berry (Takes 66 hours to grow, 22 hours per stage, max 6 berries can be obtained)
Used: Once Only
Description: A berry with magical properties to temporally raise users to 2 levels higher than it is (also works on lv100 pokemon).
Message when used: "[pokemon name] became super buffed"
Name: Helmel Berry (Hell+Melon) (Takes 14 hours to grow)
Size: 5" 6
Used: Once only (If users HP is really low and facing a ghost type)
Description: When used, user becomes immune to a ghost type using any attack for 5 turns.
Message when used: "[pokemon name] cannot be seen by ghost pokemon!"
Message after 5 turns: "[pokemon name] returned to normal"
15th June 2008, 08:54 AM #13
Base Stats: 95HP/95Atk./95Def./105Sp.Atk./105Sp.Def/105Spd.
Weight: 10.0 lbs.
Pokédex Entry: CORINTHIA is said to have formed from the tremendous energy created when UXIE, MESPRIT, and AZELF used their powers to form the human spirit. CORINTHIA uses its psychic powers for absolutely everything; it doesn't even have any arms or legs.
Note: Ultra Shield is Corinthia's signature move. It halves the damage from all attacks done to your team for 5 turns.
15th June 2008, 09:19 AM #14
Just some dreamer
((Sorry if this sounds to much like a Cheri berry, but the effects are different. Anyway, this is a berry from my fake region, the same one with the above posted Fakemon))
Name: Sarry Berry (Sour+Cherry)
Used: Poffin ingredient. Makes the user immune to water type moves for three turns, but confuses Pokemon who don't like the sour flavor.
This Berry is so sour and acidic that only small bites can be taken at a time, or it will rupture the mouth.
Most can't eat it due to it's extremly sour flavor, however, a select few enjoy the rich juices.
15th June 2008, 12:28 PM #15
Type: Fire / Special / Field
Target: Foe's field
Effect: The effect of this move lasts for 4-8 turns; Multiple spirals can be set, the effect of each stacks (up to x3); 25% of causing a burn upon hit, to foes switching in and every turn this move's effect lasts; Foes switching in and every turn this move's effect lasts take damage of 35 base power and Fire-type.
Description: Engulfs the foe in a searing flame.
Pokémon that can learn this move: Ninetales, Moltres, Magcargo, Ho-oh, Camerupt, Torkoal and Heatran.