Create your own move/ability/item/Pokémon

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Thread: Create your own move/ability/item/Pokémon

  1. #1
    Blazing Heart Flaming Charizard's Avatar
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    Default Create your own move/ability/item/Pokémon

    I saw a thread like this in another website, it was very popular and many of the suggestions were actually pretty good, although some were ridiculous and bad as well =/

    Anyways, the point of this thread is to create something for a Pokémon game, be it a new move, ability, item, Pokémon, anything but let's please be sensible and not add anything implausible, ridiculous or just down right nasty here (yeah, I've seen some pretty bad suggestions in that other thread).


    Chaos Flame
    Type: Dark / Special
    Damage: 95
    Effect: If Sunny Day is in effect, this move's type is Fire.
    Description: Fires a strong flame corrupted by darkness.
    Pokémon that can learn this move: Houndoom.

    Eclipse
    Type: Dark
    Effect: Dark and Ghost-type moves will have their base power increased by 25%; Psychic-type moves will have their base accuracy reduced by 25%; The move Moonlight will fully recover the user's max HP; The moves Synthesis, Morning Sun and Solarbeam will not work under the effect of Eclipse.
    Description: Summons an eclipse that boosts the power of Dark-type moves.
    Pokémon that can learn this move: Umbreon, Honchkrow, Darkrai, Dusknoir, etc.
    Last edited by Flaming Charizard; 13th June 2008 at 03:36 PM.

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    Just some dreamer Lesley_GSC's Avatar
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    I have about 50 seperate Fakemon designs (counting each individual Pokemon in each evolution line) all with "official" dispcriptions, for my Fake region, Matrough. Here are a few:

    Name: Moorpuh.
    Type: Ground/Water.
    Ability: Swift Swim.
    Class: Wild Axolotl Pokemon.
    Evolution: Split Whooper evolution. Evolves from Whooper with a Dawn Stone.

    Appearance: Moorpuh is a blue creature about the size of Quagsire. It's head is rather snake-like. However, what first appear to be ears on the side of it's head are really floatation devices, as seen when it is in the water.

    Moorpuh has a long, gracefull tail that flutters when it swims. While it's body and head are snake-like, Moorpuh does have limbs.

    It's front limbs have very sharp claws on each toe, while it's back limbs are fin-shaped: perfect for the high-speed swimming it is known for. Moorpuh spends most of it's time in the water.

    Starter Ideas:

    Grass:

    Name: Chirseed
    Type: Grass
    Class: Seed bear pokemon
    Appearance: Chirseed resembles a young bear or a teddy bear. It is white with two green stripes running down it's back, giving it a onion-like appearance. It has a clover sprouting from it's head that will multiply upon evolution. It stand on all fours, but can also rear up on it's hind legs like real bears. Unlike real bears, it's ears a rather cat-like.

    Evloves: Level 18 into Chirsprout.

    Name: Chirsprout
    Type: Grass/Dark
    Class: Clover bear pokemon
    Appearance: A bigger, bulkier version of Chirseed. The clover on it's head has become a small bush of clovers, giving it an afro-look. It also has three stripes running down it's back instead of just two. The white on it's body is tinted slightly brown. The ears are still cat-like. It is also more aggresive then the peacefull Chirseed. Unlike Chirseed, Chirsprout enjoys getting around by walking on it's hind legs. However, it still walks on all fours occasionally.

    Evolves: Level 32 into Chirover.

    Name: Chirover
    Type: Grass/Dark
    Class: clover blanket pokemon
    Appearance: An upright bear pokemon that stands solidly on two legs. It walks hunched over, however. It has four green stripes running across it's belly and brown fur. On it's back, running down from it's head, is a giant bushel of clovers that resebles an indian chief's headress. It has giant claws on it's hand-paws, that developed after it learned to stand upright all the time. It can have a violent temeperment if angerd, thus it's Grass/Dark typing.

    The Fire staters:

    Name: Flamiten
    Type: Fire.
    Class: Char kitten pokemon.
    Appearance: Flamiten is a small, blue kitten pokemon with a tan belly. It has huge ears with flames burning at the tips, and the flaming tail standerd of fire starters. It has enormas green eyes resembling the huge eyes of real kittens. Old wise tales say that if you look into a Flamiten's eyes, it learns all your secrets.



    Evolves: Level 16 into Flamline.

    Name: Flameline
    Type: Fire/Phsychic
    Class: Hypnotic cat pokemon.
    Appearance: Flameline walks on four feet. It's ankles burn with intense fire that makes it's scratching moves more efective, as they also burn the foe. Flameline also has the same tail as it's pre-evo, of course. Flameline spend their time honeing their Phsychic and Fire abilities on mountain tops alone. If you look at it's eyes for too long, you become hypnotized.

    Evolves: Level 36 into Figer.

    Name: Figer
    Type: Fire/Phsychic
    Class: Psi cat pokemon
    Appearance: Figer is a huge, blue, tiger-like pokemon with fire burning on it's ears, tail, and ankles. Like Flameline, it has hypnotizing eyes that it uses to catch prey. It's powers are fully devoloped at this point, allowing it to use full-blown phsychic attacks such as Extrasensory and Phsychic, along with it's fire moves. It has a bloody looking scar over one eye.

    The Water starters:

    Name: Fangish.
    Type: Water.
    Class: Trainee Leech pokemon.
    Appearance: Fangish has a blue, slug-like body and a mouth with two, giant Leech-like fangs. It resebles several species of sea-slug. It has red dots decorating its back, stalk-eyes, and pointed ears. (Yes, it has ears). They often use their fangs like swords in compations that apperantly decide who's in charge. Despite it's docile and even some-what goofy apperance, it won't hesistate to take a bite out of anything that moves.


    Evolves: Level sixteen into Leechfish.

    Name: Leechfish.
    Type: Water/Fighting.
    Class: Fist Leech Pokemon.
    Appearance: Leechfish, while not swimming, stands on it's
    tail fins, shaped and positioned like a Swimmer's diving fins. It now has a blue, fish-like body and wears boxing gloves on it's hand-fins. It has fins on either sides of it's head and a snout with three Leech-fangs. It has a fluffy blue tail that is water proof, allowing Leechfish to swim at great speeds without the tail causing resistence.

    Evolves: Level 36 into Leechight.

    Name: Leechight.
    Type: Water/Fighting.
    Class: Brawl Leech Pokemon.
    Appearance: Leechight appears similar to Leechfish, abiet larger. It has four fangs in it's snout, as upossed to Leechfish's three and Fangish's two. It also has a single, large, dark-blue spike-fin running down it's back, with darker coloration then the rest of it's body. Like Leechfish, it wears boxing gloves on it's hands, except Leechight's gloves are the same navy blue as it's
    it's back spike, where as Leechfish's gloves are red. Leechight also wears a black head band.

  3. #3
    Blazing Heart Flaming Charizard's Avatar
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    GSC, great description, I evisioned several of them and how they would look like, especially the new evolution to Whooper. Giving the learnable moves through levelling up or their base stats wouldn't hurt either ;)

    Type: Wind
    Super effective damage against (x2): Flying, Grass and Ground.
    Not very effective damage against (/2): Dragon, Rock and Steel.
    Normal damage against any other type that is not listed above.
    Resists (/2): Grass and Ground.
    Weakened (x2): Dragon.
    Immune: None.
    Normal damage suffered by any other type that is not listed above.

    Type: Flying (Changes)
    Normal damage against: Electric.

    The Wind-type would replace many Pokémon with the Flying/Normal type combination with Flying/Wind type combination. It would also replace some moves that were Flying-type, namely Gust and Whirlwind for example.

  4. #4
    Just some dreamer Lesley_GSC's Avatar
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    Quote Originally Posted by Flaming Charizard View Post
    GSC, great description, I evisioned several of them and how they would look like, especially the new evolution to Whooper. Giving the learnable moves through levelling up or their base stats wouldn't hurt either ;)
    Heh, sorry. I would have done that, but I'm not very good with those things.

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    Registered User Shinx3000's Avatar
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    Stat Swap
    Type: Physcic
    Damage: N/A
    PP: 1/1
    Effect: Swaps all stats , Attack, Sp Attack, Speed, Sp Defense, Defense with foe, can only be used once.

    Description: Swaps All stats except HP with foe.
    Pokémon that can learn this move: Medicham and Alakazam

    Sleep Trick
    Type: Physcic
    Damage: N/A
    PP: 5/5
    Effect: Random effects are used and removed from foe while user is asleep. If the foe was burned, on next turn that could be removed and poisoned would be added. Only works while user is asleep.

    Description: While asleep, user randomly adds and removes status problems on foe.
    Pokémon that can learn this move: Medicham, Alakazam, Drowzee/Hypno

    Static Wind
    Type: Electric
    Damage: 1/6 of HP is lost on every pokemon for 5 turns
    PP: 5/5
    Effect: May paralyze all pokemon in battle and does not effect pokemon that are electric or do not get effected by eletric attacks and lightningrod ability gets supressed when this is used.

    Description: A feirce electrostatic wind blows to hurt all pokemon except user.
    Pokémon that can learn this move: Drifblim, Electabuzz/Elecrrivive/Zapdos, Magneton/Magnezone
    Last edited by Shinx3000; 14th June 2008 at 08:08 AM.

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    Well, I'm not okay. Neverender_1862's Avatar
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    I've also made 100+ ideas for Pokemon too. Also with corresponding moves. I'll show a sample.

    Psionic Link
    Type: Psychic
    PP: 5/5
    Damage: 120 power
    Accuracy: 70
    Effect: The foe receives a high amount of initial damage then gets damaged a bit for five more turns.
    Description: The user links with the foe's mind to inflict damage. The foe is hurt every turn for five turns.
    Pokemon that can learn this move: Miragis (signature)

    Miragis
    Steel/Psychic
    Illusion Mirror Pokemon
    Legendary
    Miragis resembles a living mirror. It is silver in color and is able to reflect a bit of damage from special attacks due to its ability, Reflector
    Last edited by Neverender_1862; 15th June 2008 at 04:46 AM. Reason: Wrong information

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    Blazing Heart Flaming Charizard's Avatar
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    Keep 'em coming people!

    Here's some more moves...


    Water Rocket
    Type: Water / Special
    Damage: 100
    Accuracy: 85
    PP: 10
    Effect: If Rain Dance is in effect, this move cannot miss; 15% critical hit chance.
    Description: Shoots a powerful water stream at the foe.
    Pokémon that can learn this move: Blastoise, Octillery, Kingdra and Omastar.

    Leaf Shuriken
    Type: Grass / Special
    Damage: 25 (up to 5 hits)
    Accuracy: 90
    PP: 25
    Effect: Critical hit % chance of this move for each hit is 20% of the user's max Speed.
    Description: Shoots sharp leaves at the foe.
    Pokémon that can learn this move: Sceptile, Victreebel, Shiftry and Roserade.
    Last edited by Flaming Charizard; 14th June 2008 at 12:12 PM.

  8. #8
    Pocket Full of Sunshine Charmander009's Avatar
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    Oh! I'm excited for this thread!

    New species:

    Drapillar
    Type: grass/dragon
    Class: moss dragon Pokemon
    Description: small, lizard like Pokemon with a stubby snout and a long body. No wings yet, but its back is covered in moss. Its small horns are also green and jagged looking but actually is covered in moss also.
    Colors: Green and dark green?

    Evolves into Drafly/ Drabeech/ Drafern (i'm not sure what to call it) at level 25

    Its next evolution is still Dragon/Grass type
    Description:
    Overall dragon looking, but its front limbs have become wings. The wings look butterfly-like but are made up of two huge and broad leaves. The tail ends in a large leaf, too.
    Green and orange colored.

    Evolves into Serpretree at level 55.

    Sepretree is a Grass Dragon, of course, and looks like a asian dragon, with tree branches for horns, and its wings are on its back now. The wings are entirely coverd by leaves. The end of its tail is a small bush.

    This should be a fire type move:

    Rising Sun
    Damage: Automatic K-O, like Sheer Cold or Fissure.
    Acuracy: 80
    Type: Special
    Accuracy is better if weather is sunny.

  9. #9
    Avatar loading... 23% Missingno. Master's Avatar
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    new attacks:

    Name: Belch
    Base power: ???
    Accuracy: 95
    Type: Normal
    Classification: Special
    Ingame Description: The user belches, unleashing its Stockpiled power. The effects differ based on the Stockpiled power.
    Effect: If the user stockpiled 1, base power is 50, 50% chance of poison. If the user stockpiled 2, base power of 100, 100% chance of poison. If the user stockpiled 3, base power of 150, 100% chance of Toxic poison.

    Name: Plague
    Base power: N/A
    Accuracy: 50
    Type: Dark
    Classification: Other
    Ingame Description: The user casts a terrible plague upon the opponent, inflicting all manner of status.
    Effect: The foe is inflicted with Leech Seed, Toxic, Ghost-curse, Perish Song, and is confused.

    Name: Fart
    Base power: 75
    Accuracy: 95
    Type: Poison
    Classification: Special
    Ingame Description: The user farts out unbearable gas, attacking all other Pokémon on the field. May poison.
    Effect: Affects all Pokémon except the user. 40% chance of poison.

    Name: Data Beam
    Base power: 100
    Accuracy: 100
    Type: Normal
    Classification: Special
    Ingame Description: The user downloads data on the foe, then launches a modified beam for maximum impact.
    Effect: The type changes to one that is super-effective, always for the best (vs. Gyarados, will always be electric, unless foe has Lightningrod partner or Mud Sport in effect). Changes to ??? type if the foe has no weakness.

    Name: Visual Focus
    Base power: N/A
    Accuracy: N/A
    Type: Bug
    Classification: Other
    Ingame Description: The user focuses to enhance its eyesight and sharply increase its accuracy.
    Effect: Ups accuracy by 2 stages.

  10. #10
    Registered User Shinx3000's Avatar
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    Name: Thin Ice
    Base power: OHKO
    Accuracy: 20
    Does not affect: Ice, Flying and levitate pokemon
    Type: Ice
    PP:5/5
    Effect: On first move a thick floor of ice is put under foe. Weakens fires power and ups Ice atttacks. On next move, floor cracks and foe may fall and get frozen over, OHKO'd.

    Description: Puts a thick sheet of ice under foe. This may crack and foe falls into ice and is frozen.

    Pokémon that can learn this move: Walrein, Froslass, Glalie, Dewgong, Abombnasnow


    Name: Corruption
    Base power: 150
    Accuracy: 15
    Type: Dark/Special
    PP: 5/5
    Effect: Cuts all foes stats by 2/3 and doubly maximises attack and sp attack to twice maximum they can be and confuses foe.

    Description: Cuts foes stats and maximises attack and sp attack to twice their maximised power and strongly confuses foe.

    Pokémon that can learn this move: Darkrai at lv100 (Signature move)

    Name: Insanity
    Base power: N/A
    Accuracy: 60
    Type: Dark/Special
    PP: 5/5
    Effect: For 5 turns, the foe may be able to attack with normal moves. if not, instead of using a move, it will use either use Perish Song, Curse (Ghost version of move), Toxic, Will-o-Wisp or Toxic Spikes on itself.

    Description: May cause foe to use random moves on itself rather than move it wants to use.

    Pokémon that can learn this move: Absol, Dusclops, Hondoom, Gengar, Shuppet, Banette, Dusknoir, Gardivoir, Hypno, Mismaegus


    Name: Cocoon
    Base power: N/A
    Accuracy: 60
    Type: Bug/Dark
    PP: 5/5
    Effect: On first move the foe is wrapped in a dark cocoon. When cocoon hatches 2 turns later, foe may hatch as any pokemon with any moveset for 4 turns and will stay same level as it was. (no legendaries)

    Description: Wraps foe in a evil cocoon that will for a while, turn pokemon into another random pokemon with random movesets for that pokemon.

    Pokémon that can learn this move: Dustox, Beauitifly, Leadian, Spinark and Absol


    Name: Helping Wish
    Base power: N/A
    Accuracy: N/A
    Type: Normal
    PP: 1/1
    Effect: Pokemon faints itself to fully resotre all pokemon and their move PP in the trainers party. This pokemon then cannot be revived unless taken to a pokemon center

    Description: Pokemon makes itself fait to fully restore HP and PP of all pokemon in party.

    Pokémon that can learn this move: Jirichi, Blissy, Clefable, Togekiss
    Last edited by Shinx3000; 14th June 2008 at 07:45 PM.

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    Blazing Heart Flaming Charizard's Avatar
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    Implosion
    Type: Normal / Physical
    Damage: 150
    Accuracy: 100
    Target: One
    PP: 5
    Effect: Raises all of the target's stats by 1 level.
    Description: Concentrates a huge amount of energy into the foe to cause damage.
    Pokémon that can learn this move: Metagross, Registeel, Magnezone, Medicham, etc.

    Magnum Slash
    Type: Ground / Physical
    Damage: 75
    Accuracy: 100
    Target: One
    PP: 20
    Effect: Targets that are Flying-type, under the effect of Levitate or Magnet Rise are not immune to this move, the effect of all of them are ignored when calculating damage; 30% critical hit chance.
    Description: A slash imbued with the power of the earth. Has a high critical-hit ratio.
    Pokémon that can learn this move: Sandslash, Dugtrio, Gliscor, Nidoking, etc.
    Last edited by Flaming Charizard; 14th June 2008 at 10:59 PM.

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    Registered User Shinx3000's Avatar
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    Had a good idea for one move again and a few items

    Name: Cave-In
    Base power: N/A
    Accuracy: N/A
    Type: ???
    PP: 10/10
    Effect: Like Curse, this move works differently if used by an ice pokemon or rock type. A rock type creates a wall of rock that falls in front of foes. For 2 moves when foes attack, their attack is used to destroy wall, not damage pokemon. If an ice type uses this, it creates a wall of icicles that fall and do same thing. No physical, does not damage foes.

    Description: Either a wall of rocks or icicles is thrown in front of foes. Their attacks now go towards hitting the wall and destroying it.

    Pokémon that can learn this move: All rock types and Zangoose, Zubat/Golbat/Crobat and torterra. Exceptions of omynite, kabuto and geodude. All ice types can use this move.

    Items:

    Name: Status Plate
    Used: Once Only
    Description: If foe hits whith a physcial attack and does not have a status problem, the plate is stuck on foe to give it a random stat problem, if sleeping, foe cannot wake up for 6 turns.
    Message when used: "[foe pokemon name] has been [status problem]"


    Name: Grepine Berry (Takes 66 hours to grow, 22 hours per stage, max 6 berries can be obtained)
    Used: Once Only
    Description: A berry with magical properties to temporally raise users to 2 levels higher than it is (also works on lv100 pokemon).
    Message when used: "[pokemon name] became super buffed"


    Name: Helmel Berry (Hell+Melon) (Takes 14 hours to grow)
    Size: 5" 6
    Firmness: Hard
    Used: Once only (If users HP is really low and facing a ghost type)
    Description: When used, user becomes immune to a ghost type using any attack for 5 turns.
    Message when used: "[pokemon name] cannot be seen by ghost pokemon!"
    Message after 5 turns: "[pokemon name] returned to normal"

  13. #13
    Go! PikaBot! Shiny Noctowl's Avatar
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    Corinthia
    Mystery Pokémon
    Type: Psychic
    Ability: Levitate
    Base Stats: 95HP/95Atk./95Def./105Sp.Atk./105Sp.Def/105Spd.
    Height: 1'00"
    Weight: 10.0 lbs.
    Pokédex Entry: CORINTHIA is said to have formed from the tremendous energy created when UXIE, MESPRIT, and AZELF used their powers to form the human spirit. CORINTHIA uses its psychic powers for absolutely everything; it doesn't even have any arms or legs.
    Level-Up Moves:
    1-Trick
    1-Confusion
    1-Confuse Ray
    1-Growl
    1-Psywave
    10-Psybeam
    19-Confuse Ray
    19-Will-O-Wisp
    28-Psychic
    37-Calm Mind
    37-Nasty Plot
    37-Amnesia
    46-Flash Cannon
    55-Counter
    55-Mirror Coat
    64-Ultra Shield
    Note: Ultra Shield is Corinthia's signature move. It halves the damage from all attacks done to your team for 5 turns.
    TM/HM Moves:
    Water Pulse
    Calm Mind
    Toxic
    Hail
    Hidden Power
    Sunny Day
    Taunt
    Ice Beam
    Blizzard
    Hyper Beam
    Light Screen
    Protect
    Rain Dance
    Giga Drain
    Safeguard
    Frustration
    SolarBeam
    Thunderbolt
    Thunder
    Return
    Psychic
    Shadow Ball
    Double Team
    Reflect
    Shock Wave
    Flamethrower
    Sandstorm
    Fire Blast
    Torment
    Facade
    Secret Power
    Rest
    Thief
    Skill Swap
    Snatch
    Focus Blast
    Energy Ball
    Charge Beam
    Endure
    Will-O-Wisp
    Embargo
    Explosion
    Payback
    Recycle
    Giga Impact
    Flash
    Thunder Wave
    Gyro Ball
    Stealth Rock
    Psych Up
    Dark Pulse
    Sleep Talk
    Natural Gift
    Dream Eater
    Grass Knot
    Swagger
    U-turn
    Substitute
    Flash Cannon
    Trick Room

    Pokémon White

  14. #14
    Just some dreamer Lesley_GSC's Avatar
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    ((Sorry if this sounds to much like a Cheri berry, but the effects are different. Anyway, this is a berry from my fake region, the same one with the above posted Fakemon))

    Name: Sarry Berry (Sour+Cherry)
    Firm: Hard
    Used: Poffin ingredient. Makes the user immune to water type moves for three turns, but confuses Pokemon who don't like the sour flavor.

    Descpition:

    Granite:

    This Berry is so sour and acidic that only small bites can be taken at a time, or it will rupture the mouth.

    Coral:

    Most can't eat it due to it's extremly sour flavor, however, a select few enjoy the rich juices.

  15. #15
    Blazing Heart Flaming Charizard's Avatar
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    Flame Spiral
    Type: Fire / Special / Field
    Power: 50
    Accuracy: 90
    Target: Foe's field
    PP: 10
    Effect: The effect of this move lasts for 4-8 turns; Multiple spirals can be set, the effect of each stacks (up to x3); 25% of causing a burn upon hit, to foes switching in and every turn this move's effect lasts; Foes switching in and every turn this move's effect lasts take damage of 35 base power and Fire-type.
    Description: Engulfs the foe in a searing flame.
    Pokémon that can learn this move: Ninetales, Moltres, Magcargo, Ho-oh, Camerupt, Torkoal and Heatran.

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