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  1. Bravely Default is Not Developed by Matrix

    by , 1st March 2012 at 10:21 AM (Brief Contradiction)
    Bravely Default is being developed by Silicon Studios, the developers of 3D Dot Heroes. The game is not developed by Matrix, who everyone thought were making this game as they were the makers of the DS Final Fantasy games and 4 Heroes of Light.

    What does this mean? It means that a 3DS Final Fantasy is going to come out sooner rather than later. If Matrix are still around making software for Square Enix, that is. They even might be working on some top secret remake right now. Maybe ...
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  2. Day 11

    by , 11th January 2012 at 08:01 AM (Brief Contradiction)

    Not enough time to colour. Any time I try and clean up the room another part of the mess that is my bedroom unveils a new area like a new mario world.
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  3. Day 9

    by , 9th January 2012 at 07:56 AM (Brief Contradiction)


    When I finished this I forgot which way up it was meant to be so as to not make the side the date is written on the 'official' side I put a date on all the sides.

    I did this with a set of rules in place. See if you can tell what the rules are. Also, there's a mistake or more in there as well. See if you can spot those!
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  4. Day 5

    by , 5th January 2012 at 07:58 AM (Brief Contradiction)


    Posted with literally 2 minutes before the date rolls over!

    I also saw the latest Sherlock Holmes movie today. It reminded me of the remake of the "The Mummy" movies in that they have awesome scenes but they start to become campy as time goes on. It was fun, and both light and heavy on the mystery aspect. Light because it wasn't really something I could care about, and heavy because Moriarty does ...

    Updated 5th January 2012 at 08:46 AM by Winged Psychic

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  5. MMOs

    by , 18th October 2011 at 02:22 AM (Brief Contradiction)
    I hear Final fantasy 14 may actually be fun a year from now. I hope this is the case. I find myself disenchanted with mmos as they don't really live up to their potential. Most are grindy single player experiences without the instant gratification of console games. Where is the innovation? Although that might just be from personal experience. My ideal mmo would consist of a game where the amount of negative acts that could be committed were balanced by the positive acts that could be committed. ...
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