For the pair of Generation V Games, the names I eventually decided upon were Pocket Monsters Iron and Pocket Monsters Bronze.
While these are also the names of archaeological eras, the theme I was going for is actually materials used in the construction of weapons, jewelry, and other manmade objects. Thus the third game won't be called Pocket Monsters Stone, instead it would be called Pocket Monsters Jade.
The reason I chose these names is because it goes along with
Updated 5th March 2010 at 11:05 PM by Garren
I'm really excited 'bout 2 things comin' up at school.
1. Social Studies Fair
Everyone in my grade picked a country they wanted to do a report on. I picked Japan, of course! It's in like 2 weeks so wish me luck!
At the end of the year we get to go here!!!!! Jealous?
So that's whats happening.
At least it distracted me from my sore throat for a few minutes. If you've never slept on your hand before, I'd advise you never to make plans to try it in the near future.
(What IS blblbl? Who knows. It's kinda like omnomnom. Kinda like rawwr. Kinda like... well, incoherent babbling)
I was completing my first -ohmagosh- Trainer sprite edit! But then I tried to close a layer (which I thought had made in a completely different file, but it turns out I made it on the same file I was working on) and I... uhm... I deleted the whole picture (I closed the file absent-mindedly...). Such a dummy! Of course, I still have some of it. But I swear to God, it was
Updated 26th February 2010 at 05:47 PM by Aori
Today, I decided "huh, I kind of want to try my hand at RNG breeding for some shinies." So I decided to try getting a shiny Piplup for someone over at PokeCommunity. (also, I got my SID from Blazevoir. Thanks a LOT to him!) When I saw 779 double taps for the happiness application thing I was like "oh fuck." and since I used a totally stupid method to keep track of my double taps (I entered in 1+1 and kept clicking the equal button in the Windows Calculator for each double tap