Symphony of the Night (Part 2 - Prologue)
by, 29th April 2014 at 05:38 PM (2164 Views)
Link to Part 1.
SotN was unique among many games in that it had a playable prologue, which also served to clarify some things that the American port of Rondo of Blood failed to. (Which ended up being a totally different game for whatever reason, titled "Dracula X".)
The Prologue showcases the last battle of Rondo of Blood, with a lowered difficulty as fitting for SotN's "first boss". As you can plainly see, you start out at the level entrance with the now classic level header "Final Stage - Bloodlines" or "Final Stage: Rondo of Blood" in Japan. It's just a short walk up the stair case then forward in the hall that follows. However, you can hit a secret switch above the hall entrance to open a secret pathway just like in the original game. Here, you can find various items. Keep this location in mind when Alucard visits this area later, as he can trigger the switch too. =w=;
The opening dialogue with Dracula in the original translation of Symphony of the Night was quite iconic. (And narmy.) The whole dialogue is quotable. (And was parodied in I Wanna Be the Guy.)
Richter: Die Monster! You don't belong in this world!
Dracula: It was not by my hand that I am once again given flesh. I was called here by HUMANS who wish to pay ME tribute.
Richter: Tribute? You steal men's souls and make them your slaves...
Dracula: Perhaps the same could be said of all religions.
Richter: Your words are as empty as your soul! Mankind ill needs a savior such as you!
Dracula: WHAT IS A MAN?! *tosses wine glass to the floor* A MISERABLE LITTLE PILE OF SECRETS. BUT ENOUGH TALK, HAVE AT YOU!
Dracula's 2nd form. Probably his most iconic transformation to date.
It's mainly the line delivery that made the exchange so memorable. They of course, fixed this in later translations. Using more suitable voice actors and less hammy dialogue. (Which actually irked the fanbase.) But regardless, the prologue is definitely one of the main things you'll remember when you finish the game. The battle itself can't be lost. Running out of HP will just lead to Maria Renard arriving on the scene and using the powers of her 4 animal spirits to empower Richter, bringing him back to full HP and making him invincible. (This obviously doesn't happen in Rondo of Blood.)
After winning the fight, the game kicks into gear, with the plot of SotN being explained. Richter suddenly disappeared one night years later, Dracula's castle has risen without its owner, and Alucard is entrusted with exploring the castle. Along the way, he meets up with Death and an older Maria Renard. The Castle isn't any more welcoming to him than it is the standard vampire hunter, thanks to him making it perfectly clear he's still against his father. Many traps and obstacles exist, along with a wide array of enemies and bosses. SotN's incarnation of Dracula's Castle is easily one of the most detailed to date, with many secrets able to be found.
A little treat before I conclude this. The song that plays during the Prologue Stage.
That's it for now. =w= Next part will feature the main cast.
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