Wii U is Not Improving its Game Library
by, 12th June 2013 at 01:27 AM (322 Views)
Looks like the lack of innovation is an even bigger problem than I thought. I watched Nintendo's E3 presentation today, excited as ever for Nintendo to announce some compelling games for Wii U that would spark my interest in the system. And well, here's what they gave us:
-Super Mario 3D World. A sequel to Super Mario 3D Land (released on the 3DS in 2011), features Mario, Luigi, Peach, and Toad playable, as well as a new cat powerup that allows you to scratch enemies and climb walls.
-Mario Kart 8. Another Mario Kart game that appears to draw from Mario Kart Wii (released on the Wii in 2008) and Mario Kart 7 (released on the 3DS in 2011). Brings back the bikes from Wii, and features gravity defying tracks.
-Donkey Kong Country: Tropical Freeze. A sequel to Donkey Kong Country Returns (released on the Wii in 2010 and ported to the 3DS 2 weeks ago). Features the return of Dixie Kong and 2.5D camera angles (apparently used primarily for barrel cannon sections).
-A new game currently known as X. Seems to focus around exploring large 3D environments and piloting mechs.
-Another Smash Bros. game (currently unnamed). Showed some new stages from more recent games (I saw a stage from The Legend of Zelda: Spirit Tracks, the Skyloft from The Legend of Zelda: Skyward Sword, and a stage based off a level in Super Mario 3D Land). In addition, they announced Villager from Animal Crossing, Megaman, and the Wii Fit Trainer as new playable characters.
Notice a pattern here? Many of these games are sequels to games released 2-3 years ago, and rather bland and uninspired ones at that. So much for compelling games.
This is not how you promote a console that is currently dying. The Wii U hasn't been selling well because it lacks games, yes, but it goes a little deeper than that. The Wii U is a next gen console (or at least it's supposed to be). It's supposed to be ushering in a new generation of gaming, showing us innovative new games that we couldn't play on previous consoles. And Nintendo is usually good at doing this, starting with the last generation they've taken to integrating new control styles into their consoles. But nothing since the Wii U has released has really accomplished this goal, especially not now. The Wii U Gamepad brings with it new gameplay features such as dual screen gameplay, touch controls, gyroscopic controls, and asymmetric multiplayer, but I didn't see any of these things shown off in these games. What in God's name are you using them for Nintendo? I know you didn't just nerf your console's specs and create the Gamepad for nothing.
What Nintendo needs is to come out with a game that offers new and innovative gameplay mechanics, taking advantage of everything the Wii U has to offer. I don't want to play a game that feels like something I could play on the Wii or 3DS. I don't want to see games that feel like expansion packs to games I've played before (Nintendo consoles have DLC for that now). What I want to see is something like what Super Mario Galaxy did for the Wii. Where are those kinds of games Nintendo? That's exactly what the Wii U needs if it wants any chance of surviving this generation.
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