Flavor text is hard, m'kay?
by, 12th August 2012 at 12:09 AM (323 Views)
So I'm working on a mafia game, and goddammit flavor text is hard to write! It's only made worse because the series I'm using has so little plot going for it. I can't even decide whether to prepare flavor text in advanced or go with it and write the flavor text as the game goes on (which wouldn't be for a while).
On the one hand, writing it in advanced is difficult because I would have to account for anything that happens in the game and that would take forever. Laziness very much dissuades me from doing this. And just like that I think I decided to just write the text as the game occurs.
Anyway, here's cuteness!
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