Not much to complain about in this game, but not everything is perfect. The first thing that bugs me is Gurdurr's backstory. I don't have a problem with the backstory in and of itself, it's very lovely, but, who was the douchebag who commissioned him and the Timburr for the sole purpose of crushing their spirits and destroying their hard work? The story NEVER implies who or what it was that did this, so I don't feel like Gurdurr gets any justice for what happened to him aside from becoming great friends with you *his bit in the goodbye is what gets me crying every time*. At the very least, I would have liked to see that pokemon come back and apologize to Gurdurr for what they did. But oh well, at least he's happy now.
It's also annoying how they eliminated gender, and the story assigns them. In Japan, you got to choose what gender you were, but not in the American release. That's okay right up until the point where, post final boss, everyone finally identifies YOUR gender. Male. It kinda irks me that everyone called me a guy. Either I was a dude all along in the game, or the pokemon world gave me a free sex change. I'm female dammit! I don't care what you guys say, this Snivy has a girl's name!
I mentioned this earlier, there are two modes in the game that can be very helpful to you if you put the effort into it. One is the wonderful Companion Mode....and then there are the Magnagates. Dear god the Magnagates. Unlike in the story, you can't "build" a Magnagate using cards. You can only find them by selecting the Search option in the main menu and using the 3DS camera to find one. Whether or not you find a Magnagate depends on 3 things: Size, Shape, and Color. Only circular objects can hold Magnagates, and they have to fit the smallest circle on the screen. Color determines WHERE you go, so that is the only variable. When you find a magnagate, you get to play as a random starter pokemon *usually one you did NOT choose*, and their evolutionary stage depends on the difficulty of the dungeon. Once you enter the dungeon, you're treated to a world filled with treasures and money! You can collect these as you make your way through the dungeon, and if you defeat the boss, everything you got goes right to your game file for you to use in the story, and you get additional rewards for beating the dungeon that also go to the story!
Why is this in the Bad Section? Because it's damn near impossible to find a working Magnagate. Not every circular object turns into a Magnagate, and when it does, it usually only lasts for a tenth of a second. You need to be tapping the A button as fast as you can while you are scanning because the camera can't keep focus for very long, and it's difficult to make it refocus. I only do Magnagate hunting when I'm bored because it takes a lot of patience, and usually the rewards aren't really worth the effort. Plus, you're going in naked, you don't get ANY access to the items in your main story, unlike in Companion mode, and god help you if you hunt Magnagates before you get access to the team commands or any Team Skills in the story. You can only use what you find, which defeats the purpose a bit if, like me, you are trying to hoard reviver seeds you find. At the very least, I want my stat-boosting ribbons man.
As mentioned in the discussion thread for this game, the story wasn't really divided well. Although beautiful, the story has the first arc stretch for about 4/5's of the plot, and the second arc consists of only three missions, the first two of which are requests from the board. Once your avatar returns after the 3rd mission, the game seems....empty. For all the emotions and the constant reminder that everyone fought tooth and nail to DEFY THE LAWS OF NATURE in remembering you, you don't get much more than "!!!! Y-you're back!? WELCOME HOME HERPADERP!" when you talk to everyone. And I mean that literally. In order to know the impact of your return, you need to walk up to everyone and talk to them to find out their reactions. And if you didn't pay attention to the shopkeepers when you wanted their reaction, then LOL@U, they'll never reveal their feelings to you again and only give you the "WHAT DO YOU WANNA BUY FROM ME?" Spiel. You'd think that after the big deal they made about how much they love you and missed you, there'd be another party to celebrate your return to the pokemon world.
Speaking of the pokemon world, it bugs me about how inconsistent they are regarding you and the relationship with the two worlds. I get that in the pokemon world, humans don't exist and that's why you can't stay there initially, but what about you? Where are you from? They call it the Human World, but what kind of world is it? Is it the world from the anime/manga/game where pokemon DO exist, or is it OUR world? I ask this because for some reason, the game seems to imply that you don't know a damn thing about pokemon except what you learn in the plot. You not only recognize that you are a pokemon BEFORE YOU GET INTO THE STORY, but what kind you are. You also seem to know how to use the elemental attacks unique to your type. For example, I was a Snivy, and I started with Vine Whip. How exactly did I know how to summon vines from my neck and smack people with them?
And yet, aside from knowing what you are and how to attack, your knowledge of pokemon seems to end there. From that point on, every single character you meet has to introduce themselves to you. This is a no win situation. If you are from the real world, you could be forgiven for having a limited concept of what pokemon are, but that doesn't explain how you automatically know how to attack. There is no "Where did these vines come from? Maybe it's my instinct as this pokemon?" or anything of the sort. If you are from the game/anime/manga, then how do you not know at least ONE pokemon you encounter before introduction? I can understand people from those worlds may not know what a Kyurem is, or know what to call Hydreigon, but Munna and Patrat aren't exactly rare, and everyone and their brother uses at least one Eeveelution in those universes. Shame on those who cannot instantly recognize Umbreon before Virizion cries out his name in shock.
And then we get to Virizion. Again, I don't have a problem with her role in the story or her backstory, and I love her relationship with Dunsparce and Emolga and Keldeo, but...what about the other Musketeers? You don't get to see Terrakion and Cobalion at all until you reach Royal rank in Paradise, which, chances are, you won't reach until long after the story ends unless you spam companion mode and do nothing but left board missions for months. Even then, there is no reaction from either Virizion OR Keldeo to my knowledge *though, I have yet to get these two, so I don't know for sure yet*. The same problem lies with Kyurem and the rest of his trio. You can clearly see B/W Kyurem is in the game, you fight them at Turbulent Tor when you accept those missions on the left board. And you can fight Reshiram and Zekrom too, as well as Ho-Oh and Lugia.
I can accept the absence of Lugia and Ho-Oh *though they deserve better than to be bonus bosses*, but where were Reshiram and Zekrom? I have a hard time believing that they were just kicking back, chilling out and going "The world's gonna end? Oh well. I wonder what's on TV?". Yes, they've had a big role in the main series game, but so did Kyurem, and they made Kyurem one of the key characters in this game. It just seems kinda backwards to have a neutral legend be a driving force and completely ignore pokemon who are characterized to embody two important values. Heck, I could see Reshiram and Zekrom fighting over whether or not the world SHOULD be destroyed, but we never see any of that.
Aside from one comment by Sandile, you never get to find out if your character can travel freely between the pokemon world and the human world. Again, for all the hype, they never really explain this plot point. As an optimistic person, I'd like to think that my partner got his wish and that I got the best of both worlds.
The last thing I'm gonna complain about is the fact that you can't play as Kyurem, Reshiram, Zekrom, Ho-Oh or Lugia. That's only a minor annoyance, but come on, how awesome would it be to visit dungeons and cough up fireballs on your enemies or zap them?