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I'm watching Twitch Plays Pokemon right now. At this moment, the tens of thousands of people are controlling a single character in Pokemon Red, fumbling through mazes, randomly calling attacks in battle, and acting overall silly in their mission to complete the game as a group. It's stupid, frustrating, hilarious, insightful, and inspiring all at the same time. As a social experiment, a meme, and a phenomenon, there are so many things that could be said for it. But there's one thing about it
Just considering the mainline games... we have:
Fan Games (Those that stick to the main series formula, anyway)
Self-Imposed Challenge (Nuzlocke, wonder-locke, EXP Share Off, etc.)
And now Twitch-Plays.
Each experience is pretty different from each other. When you think about it, just "playing" this game covers a very wide range of possibilities.
Amazing movie, though this is coming from someone who didn't read the series. I can't judge on the justice they did with how much they cut or compressed from the book, but I can definitely tell that they were trying to pick the most salient highlights of the plot to be shown. I had an inkling towards the end that either the movie was going to end with just the final simulation, or that the simulation was the real deal. It still made blowing up the planet a spectacular sight to see, though.
The mark you left on this world will stay, reflected in the hearts of all the grown-ups you inspired when they were children.
I just found out today that the Pokemon illustrator Atsuko Nishida worked with the Harvest Moon designer for Hometown Story (3DS).
If you look at her Bulbapedia page, you'll see it's not exactly unprecedented that this happens either. It's really interesting to see how the designer works in creature design when it's not Pokemon. You can easily trace some of the features in these characters