Monotype Teams Improvements 2
by, 28th October 2013 at 09:35 AM (2240 Views)
We shall cover five more types in this short series. As you know, new Pokemon are introduced, so that means changes to the dynamics of a monotype team, mainly for the better. It's important to remember that monotype teams only have one type shared among every member, so they could have the same weaknesses, unless you have a dual-type that neutralises that weakness. It's probably not perfect, so if I missed out on some cool things each type gets, please point them out!
This is the second part, after the initial round of Normal, Fire, Water, Electric and Grass. If you're ready, let's move on!
Notable Introductions: Chesnaught, Pangoro, Hawlucha
Notable Rising Stars: Medicham, Heracross, Toxicroak, Cobalion
Fighting-types took a hit when the new Fairy-type has an advantage offensively and defensively against them. That doesn't mean they aren't powerful, because they are still powerful, with moves that are 100 BP or more. Unlike Generation 5, there are few Fighting-types introduced.
Chesnaught might not be the most powerful Fighting-type, but it learns Spikes, making it the only Fighting-type with this move. Bulletproof is a handy ability to guard against certain moves, such as Focus Blast and sludge Bomb (the latter being useful to guard against). Pangoro is another Dark-type, and while Scrafty also has this type combination as well, Pangoro possesses Parting Shot to maintain momentum, as well as Scrappy to hit Ghost-types with its Fighting STAB (for Spiritomb, of course). Hawlucha, meanwhile, provides Flying STAB against Bug-types and other Fighting-types.
For some of the rising stars, Medicham received a Mega Evolution that has even more power, with better Speed. Heracross too, received a Mega Evolution, but unlike its original, it uses multi-hit moves to dish out the damage with Arm Thrust, Bullet Seed, Rock Blast or Pin Missle (its power increased). Toxicroak and Cobalion are mainly important as Fairy-type checks, thanks to their type advantage. Lucario may possess a Mega Evolution and being a Fairy-type check, but it was already great to begin with, made even greater because of the aforementioned traits.
Notable Introductions: Malamar, Meowstic (Male)
Notable Rising Stars: Gardevoir, Medicham
It's true that there are Fairies who could take on Fighting-types better than Psychic, but there are a lot more Psychic-types to choose from, and they could deal with Poison-types better as well. Bronzong, Metagross and Jirachi are also weak to Ghost and Dark now, but thankfully we still have Meloetta to take Ghost attacks, and some members (Malamar, Gardevoir) will take Dark attacks.
For our new Psychic-types, there's Malamar, who could use Superpower effectively, thanks to boosting its power rather than reducing it. This is important mainly because there will be Dark- and Steel-types who have an advantage over Psychics, which Malamar could do well against. Male Meowstic deserves a mention because it has Prankster, so it could use its good support movepool, including screens, Trick, Misty Terrain and Calm Mind to good effect. I didn't put Delphox, mainly because there's Victini, who is more powerful overall, even though Delphox has more Speed, higher Special Attack, Hypnosis, Calm Mind and Wish. Yes, those are noteworthy advantages over Victini, but not notable enough to be listed unless you want something with those perks.
For current Psychic-types, there's Gardevoir, who not only have a Fairy-type to combat Dragons and lose the Bug and Dark weaknesses, it also got a Mega Evolution. This Mega Evolution even has Pixilate, a neat ability that powers up Normal attacks and convert them into Fairy-type, so Hyper Voice will be more powerful than Moonblast as a result. Of smaller note is Mr. Mime, another new Fairy-type. Medicham also received a Mega Evolution. It retains Pure Power, so it will still be powerful, but faster. Alakazam isn't mentioned because it was already useful in the first place, but it got a faster and stronger Mega Evolution with some uses.
Notable Introductions: Pangoro, Malamar, Greninja
Notable Rising Stars: Absol, Mandibuzz, Skuntank, Drapion
For the Dark-type family, they have Pangoro, a powerful panda with some characteristics to set itself apart from Scrafty. For one, it has a higher Attack, making its Fighting attacks deadlier. It also has Parting Shot, which will cause it to switch out and lower the opponent's attack stats. Doing this on the right Pokemon could make them vulnerable to Pursuit! Malamar is interesting for the possibility of Contrary + Superpower, as well as Topsy-Turvy to reverse current stat boosts, which will come in handy against a set-up sweeper. Greninja is an all-around useful Pokemon for utility and offence, all thanks to its great Speed.
Unfortunately for Dark-types, they gain a Fairy weakness, so they need some help from established Dark-types, namely, Skuntank, Drapion and Bisharp. Bisharp is already useful as a Dragon absorber (and so, it wasn't listed), but the other two are new, because their Poison STAB will be of tremendous help. Absol's Mega Evolution is not only a powerful attacker, it is your status protector with the newly-acquired Magic Bounce. It definitely helps against hazards and status, so that utility shouldn't be underestimated. As for Mandibuzz, it has Overcoat to ward off against powder-based moves, as well as Defog to wipe out any hazards on your side (Darks have no Rapid Spin) as well as screens, which is sure to be a big help. On other news, Sharpedo recently gains Destiny Bond as an Egg Move, so a suicide sweeper is possible.
Notable Introductions: Talonflame, Hawlucha, Noivern
Notable Rising Stars: Togekiss, Crobat, Aerodactyl, Gyarados
Flying's ability to avoid the ground have always been one of their greatest assets, but Stealth Rock is always been something of a drawback to them. Since Defog clears their side of the field as well, it makes them less vulnerable to Stealth Rock. Another thing about Flying is that they have access to every other type, making them the most flexible in terms of type coverage. This is due to Togekiss and Hawlucha filling in the missing voids.
The first of the great new recruit is Talonflame, who might not have a high Attack to go with its high Speed, but that doesn't matter when it has Swords Dance. Gale Wings allow Talonflame to strike first with its Flying STAB of choice, which is always helpful. Only problem is having a disadvantage against Rocks. Hawlucha is the Fighting-type that is clamoured, since it has an advantage against Ice and Rock, two of Flying's weaknesses. Noivern is the fastest Dragon-type, so if there is a need to check a Dragon, Noivern could use a powerful Draco Meteor, or another move like Flamethrower and Boomburst for coverage. By the way, all three new Flying-types mentioned have Roost, so the recovery part is covered.
For older Pokemon, we have Togekiss, who got a Fairy-type. This gives Togekiss more resistances and an immunity, making it a better supporter and annoyer. Crobat's Infiltrator may not be quite useful last time, but now its Substitute-ignoring property allows Crobat to bypass any Sub attacker, as well as use its Poison-type to take on Fairy-types. Aerodactyl's Mega Evolution could be useful with its high Speed and better Attack, plus Tough Claws. Gyarados is special because its Mega evolution loses its Flying-type, so if you are looking for something that resists Ice, this is the Pokemon to use.
Notable Introductions: Aegislash, Klefki
Notable Rising Stars: Aggron, Mawile, Bisharp
Recently, Steel-types lost two resistances to Ghost and Dark, making them more vulnerable. However, they have a Fairy resistance, so it's a decent tradeoff for any other type. As for our new stars, we have Aegislash and Klefki, both providing some important functions to a Steel team.
Aegislash is part-Ghost, meaning that it is a go-to Pokemon for a Fighting immunity. In addition to this, it cannot be trapped by Magnezone, normally the bane to Steel teams. This allows Aegislash to escape from the dreaded magnet, or slash it with a powerful Sacred Sword, whichever works. Klefki is another interesting addition, mainly because it has Prankster. With this ability, Spikes could be set up with reliability. In addition to this, it could use Swagger + Foul Play (+ Thunder Wave), much like Liepard is infamous for. Having both Reflect and Light Screen is immensely helpful too. Calm Mind is also available if you want to set up.
For our rising stars that will have their place in a Steel team, we have Bisharp, whose Dark and Ghost resistance come in handy, being the only one to provide both of them. Its Sucker Punch is still deadly. Then there's Mawile, who recently became part-Fairy. Its normal form isn't quite up to par, but its Mega is. Like Bisharp, it has Sucker Punch, but its' one is more deadly, thanks to being boosted by Huge Power. Play Rouch is another important addition for Mawile, for that achieves STAB. Then there's Aggron. Its Mega form has unrivalled Defence, and with Filter, it is very, very sturdy. Having a high Attack helps give it the means to fight back. The only problem is that it doesn't have recovery, so it's probable that a Rest + Sleep Talk set could work.
Once again, if you have a type that you want me to cover next, then you may request that type, preferably in order. You could even point out certain key points about the type you want me to cover next. I hope you enjoyed reading this as much as I have writing it.
Thanks for reading.
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