A captivating collection of journals, musings, and the occasional moment of wit.
I came in expecting a "so bad it's good" movie and I wanted to watch it for a quite a while now. But... my God. It's awful. Awful. And I even liked Batman Forever! To think people once had to pay money to watch this trainwreck. Goodness.
So in a surprising but delighting move, GameFreak introduces difficulty options to the mainstream games for the first time. Sounds good. Only:
-Difficulty settings aren't unlocked until you beat the game
-You can only have one file at a time
-Therefore, they hardly matter unless you want to restart and lose everything
-And to make matters worse: each difficulty level is actually initially exclusive to a different version
So yeah. Please explain
Yep, arrived in Orlando earlier today and ready for what's going to be a nice, relaxing and really fun vacation. :) I won't be back home until next Saturday, so I won't really be around much until then, for anyone who might be interested. So until then, see you guys around!
It just seems like it's an excuse to do stupid things. And it's mostly used by the people that would've likely done those stupid things without this "excuse" anyway. Like, what's the point?