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oras spoilers under the cut

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ay how you put the spoiler tags on things i forgot i ain't been on here in the longest

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Updated 13th July 2014 at 03:23 AM by metempsychosis

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  1. Zeb's Avatar
    if it really does have tough claws then 100bp meteor mash would 2hko hippo with a layer of spikes down or something like that
    This is with base 175 Attack (+40 from original Metagross)

    90 base power Mash 252+ Atk Tough Claws Metagross Meteor Mash vs. 252 HP / 252+ Def Hippowdon: 174-205 (41.4 - 48.8%) -- guaranteed 3HKO after Leftovers recovery

    100 base power Mash 252+ Atk Tough Claws Metagross Meteor Mash vs. 252 HP / 252+ Def Hippowdon: 192-226 (45.7 - 53.8%) -- 2.3% chance to 2HKO after Leftovers recovery

    (not really i guess, skarmory and ferro do exist, but m-meta has moves to destroy both of those, i think)
    252+ Atk Tough Claws Metagross Thunder Punch vs. 252 HP / 232+ Def Skarmory: 172-204 (51.4 - 61%) -- guaranteed 2HKO

    252+ Atk Tough Claws Metagross Hammer Arm vs. 252 HP / 252+ Def Ferrothorn: 238-280 (67.6 - 79.5%) -- guaranteed 2HKO after Leftovers recovery


    It can't cover everything with four moves (it can run Mash, Bullet Punch, Zen Headbutt, Hammer Arm, Thunder Punch, Earthquake, Ice Punch etc) but you could adjust it to take on different things depending on your teams needs. I don't think +40 Attack (to 175) is too much of a stretch for a multi-armed, superclaw-wielding monster either. Mega Heracross sits at 185 Attack and Alakazam has 175 Sp.Atk.

    It will be fun to see how it turns out anyway. :D
  2. metempsychosis's Avatar
    Quote Originally Posted by Zeb
    This is with base 175 Attack (+40 from original Metagross)

    90 base power Mash 252+ Atk Tough Claws Metagross Meteor Mash vs. 252 HP / 252+ Def Hippowdon: 174-205 (41.4 - 48.8%) -- guaranteed 3HKO after Leftovers recovery

    100 base power Mash 252+ Atk Tough Claws Metagross Meteor Mash vs. 252 HP / 252+ Def Hippowdon: 192-226 (45.7 - 53.8%) -- 2.3% chance to 2HKO after Leftovers recovery



    252+ Atk Tough Claws Metagross Thunder Punch vs. 252 HP / 232+ Def Skarmory: 172-204 (51.4 - 61%) -- guaranteed 2HKO

    252+ Atk Tough Claws Metagross Hammer Arm vs. 252 HP / 252+ Def Ferrothorn: 238-280 (67.6 - 79.5%) -- guaranteed 2HKO after Leftovers recovery


    It can't cover everything with four moves (it can run Mash, Bullet Punch, Zen Headbutt, Hammer Arm, Thunder Punch, Earthquake, Ice Punch etc) but you could adjust it to take on different things depending on your teams needs. I don't think +40 Attack (to 175) is too much of a stretch for a multi-armed, superclaw-wielding monster either. Mega Heracross sits at 185 Attack and Alakazam has 175 Sp.Atk.

    It will be fun to see how it turns out anyway. :D
    good comment, thanks for debunking the 2hkoing hippo thing

    yeah, sort of got a little too hyped up and didn't run calcs until after i posted the entry, at which point i felt a little too demoralized to post here again. but yeah, it definitely can't run more than four moves (i'd imagine it'd use zh/mash/bp/eq most often tbh), but it should at least be interesting. you could probably adjust it (though i see little reason not to use at least three of mash/zh/eq/bp unless you're just outright running a special set which, let's be honest, is sort of silly if it doesn't get an satk buff), but i think it suffers a bit from 4mss (hammer arm, thunderpunch, ice punch, PURSUIT, among the other things i listed). i see it getting at least 165~170 atk and maybe base 100-110ish speed, if it's getting the purported speed buff? either way, it should be interesting. if its speed is any higher than 110—an admittedly doubtful prospect—i think it'll be really scary to offensive teams since they're more or less forced to run a scarfer to deal with it. or fast talonflame, which i don't really care for.
    Updated 13th July 2014 at 03:27 AM by metempsychosis

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