Fire Emblem: The Sacred Stones Review
by , 17th December 2011 at 08:11 AM (257 Views)
Yesterday, ten GBA games were released on the Nintendo eShop to Nintendo Ambassdors. I'll be reviewing the one I've been playing a lot: Fire Emblem: The Sacred Stones! (Sadly, no Mother 3 *cries*)
The second one released in the US (after FE: Gaiden, and...WHY?), Fire Emblem is awesome. Just...awesome. Apparently, it's something called a 'tactical RPG', meaning it's more like what a real war would be (fitting, considering that the areas are at war) than, say, Dragon Quest or Earthbound. Do not do easy mode if you've played before, it makes it reeaaaaaallly slow. Nice story, too...it has some mystery. Really great if you like that stuff. ...Can't say anything else, except if you want to find out the story, download it, or buy a GBA and the Game Pak. Or go to the Fire Emblem Wiki, and be a total lazy.
So far, I have few complaints about the game. Two of them are really petty: the fact your lead character's a girl, and you can't choose a name. Petty, right? But one of these complaints is kinda good: if someone (except your character, then it's Game Over) dies, you can't revive. Sure, it's a real war thing, but there's magic. MAGIC! You're never in too much of a rush to get more companions. This one also is a good one: there's too much talking! Seriously, at the begining and end of each chapter, there's talking. Ngh.
I'd give this game a...8.75. Really great, but the two things that are major problems weigh it down (especially the last one).












Email Blog Entry