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Joshawott

Why official Pokémon Wi-Fi tournaments are still a load of balls.

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by , 24th May 2012 at 11:59 AM (1465 Views)
Some of you might remember that I wrote a blog post last October regarding the first Pokémon Wi-Fi tournament, called "Why the Autumn Wi-Fi Friendly is a load of balls. I was fortunate enough to have a better time with the Winter Wi-Fi Friendly; although I didn't place very high in the rankings. When the Spring Tournament was announced, I thought "I might as well give this a try". I wish I hadn't.

As with the Autumn Wi-Fi Friendly, a lot of the matches I would have won unfortunately ended up with my opponent being a butt-hurt child and disconnecting before the results could be sent to The Pokémon Company International's servers. What does this mean for an honourable person like myself who was willing to take any losses I faced like a proper sportsman? Well, it meant that my rating ended up being a lot lower than it should be. I was annoyed, but decided to shrug it off because well...I don't want to put myself into an early grave over Pokémon do I?

Well today, the Global Battle Union website published the official rankings for the tournament. I was anxious to see how I had performed and if I had improved over the last tournament (I placed somewhere in the 1000s if I remember correctly). To my confusion though, my name was not on the rankings at all. Confused, I loaded up my game to get my rating - which was 1549. Comparing that with the chart, I should have come in 863-865th place - not a very notable rating, but still in the top 1/3rd of all competitors (around 3300 people took part).

I spoke to some other players about it - some have had the same problem, but another explained to me that The Pokémon Company International's policy is to disqualify anyone who has a total number of matches ending in disconnects that is total to the total disconnect rate of the tournament, plus an additional 10%. So that basically means I was disqualified simply because I had the misfortune to be paired up against children who can't take a loss. There was only one instance where a disconnect was due to a problem on my end - because I was playing while Mum was hoovering the hallway and she accidentally unplugged the wireless router.

Now, I have emailed The Pokémon Company International, because although I didn't rank very high, I still participated so I deserve my rating to be on the website. I imagine they'll reply with some automated response that can be summed with "Maybe it was your connection?" which I will call bull too - my internet connection is the fastest in my area by a considerable amount (and I've even changed ISPs since the last Wi-Fi Friendly) and I highly doubt my connection is set to time out whenever I knock out an opponent's Pokémon. Also, I've been playing on my DSi using a WPA Connection - which plays the online modes of Kid Icarus: Uprising on my Nintendo 3DS perfectly (and those who own the game can vouch for how hectic those matches are).

Unfortunately, it seems like a prediction I made in the previous blog post has come true:
Wait, as TPCI obviously don't know who disconnected (After all, if they did, would it be so hard to give the DCer the loss and the other player the win?) doesn't that mean perfectly legit players could be banned for the actions of other players?
Again though, this is another official Wi-Fi tournament which has done nothing but cause me frustration due to immature players and TPCi having a pretty terrible policy regarding them. I certainly hope Black 2, White 2 or even Generation VI sorts out this problem, because at this stage Pokémon Wi-Fi Tournaments are still a load of balls.

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  1. Shift Gear's Avatar
    That is every match I won in the International Tournament.
    Granted, I got disconnected from the router in a few matches, so I just quit challenging players so as not to get banned, but I can tell when it's due to my connection, but they disconnect every time I win but never when I lose, it's highly unlikely that none of them were just sore losers.

    I do apologize, though, if you faced me and only got a disconnect out of it. I never disconnect on purpose.
  2. Altaïr Ibn La' Ahad's Avatar
    Wow. That really sucks man, I've never been to a Pokemon Wi-Fi Tournament before and now I don't think I want to go.

    Oh and by the way, I have Kid Icarus Uprising as well.
  3. Ranger Jack Walker's Avatar
    Yeah, they really need to fix that. You'd think something as simple as not blaming the player for thier opponent being an ass and disconnecting would be pretty easy and obvious.
  4. Joshawott's Avatar
    Here's the official reply I just received:

    "Hello Joshua,

    We see you have some concerns about your ranking from the Spring Wi-Fi Competition.
    It has been concluded that your rankings for the Spring Wi-Fi Competition may not have appeared due to a high number of disconnected battles in which it was undetermined which party had committed the initial disconnect. We recommend that if you begin to experience a high number of disconnections while battling over a Wi-Fi connection, that you attempt to battle at a different time during the day in order to match up with a different group of players that may not cause this issue.

    We apologize for the inconvenience and thank you for your patience during this investigation. If you have any further questions, please submit a new ticket through the support portal.

    Thank you for playing Pokemon!

    Sincerely,

    Pokemon Support Team"

    Wow...just...wow.
  5. Tsutarja's Avatar
    ^ Makes sense.
  6. TheMissingno.'s Avatar
    Bahahahaha! "Don't log on when the assholes are online." Thanks Nintendo, that's really helpful XDDD
    Joshawott likes this.
  7. Ghetsis-Dennis's Avatar
    No wonder the Game Overthinker finds playing with your friends together better than online play.
  8. Shiny Celebi's Avatar
    This is why I will never get into competitive battling aargh.

    " Dont log on when the disconnectors are online" well, you'd have no way of knowing that until you battle them and they disconnect.

    I wish people would just accept a loss.
  9. Bouffalant Herdier's Avatar
    This is exactly the sort of thing I feared would happen if I tried entering, and it looks like my fears were confirmed. I don't think I would have been able to handle the thought of Nintendo thinking I was a bad apple only because of the actions of others. It's disgraceful, but I sadly can't think of any way around it.
  10. Infinity Mk-II's Avatar
    They "don't know whose end is the disconnect" because they can't bother themselves to put effort on their internet play.
    Have both players connect to a server, ping both during battle, whoever fails the ping loses. (instead of, you know, ending the battle and all connections) But nope, can't have decent online. Let's make something half-assed and blame the users instead.

    Also lol at their reply. Really, if there's a problem on your stuff, faulting the users who aren't doing anything wrong is a terrible practice.

    tl;dr TPC is full of themselves.
    Joshawott likes this.
  11. Joshawott's Avatar
    Quote Originally Posted by Infinity Mk-II
    They "don't know whose end is the disconnect" because they can't bother themselves to put effort on their internet play.
    Have both players connect to a server, ping both during battle, whoever fails the ping loses. (instead of, you know, ending the battle and all connections) But nope, can't have decent online. Let's make something half-assed and blame the users instead.

    Also lol at their reply. Really, if there's a problem on your stuff, faulting the users who aren't doing anything wrong is a terrible practice.

    tl;dr TPC is full of themselves.
    With some Wii games, such as GoldenEye, the game can pick up on who disconnects and who doesn't. If a game host disconnects, the game ends, but if someone else does, the game continues as normal (just without that person). I spoke to a friend about it and they said it's mainly because of the way the connection is made.

    So it is possible...just GameFreak needs to get off their butts and fix their online.
    Infinity Mk-II likes this.
  12. Infinity Mk-II's Avatar
    @Joshawott
    The worse thing is... it'd be understandable if we were talking about a real-time game like godleneye or something, because they need to transfer a lot of packets constantly.

    ... but in a turn-based game where they give you minutes to make a concise choice? It's simply unexcusable. The way they are connecting them is entirely a matter of greed and laziness to set up proper servers.
    When many fans have done it better (Pokémon Online, many other simulators), there is a problem.
    Joshawott likes this.

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