<?xml version="1.0" encoding="UTF-8"?>

<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/">
	<channel>
		<title>Bulbagarden Forums - Blogs - Tales from the SG-Zone: A BLOG by VibuzeSG</title>
		<link>http://bmgf.bulbagarden.net/blogs/19365/</link>
		<description>Bulbagarden - The original Pokémon Community</description>
		<language>en</language>
		<lastBuildDate>Sat, 25 May 2013 06:41:39 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
		<image>
			<url>http://bmgf.bulbagarden.net/images/styles/Millenium/misc/rss.jpg</url>
			<title>Bulbagarden Forums - Blogs - Tales from the SG-Zone: A BLOG by VibuzeSG</title>
			<link>http://bmgf.bulbagarden.net/blogs/19365/</link>
		</image>
		<item>
			<title>More Sketches from SG</title>
			<link>http://bmgf.bulbagarden.net/blogs/19365/more-sketches-sg-1582/</link>
			<pubDate>Sun, 15 Feb 2009 19:22:41 GMT</pubDate>
			<description><![CDATA[Woo. So I can't even find my old Fanart topics, so I'm sticking with the blog format for art now. I spent this morning working on my random Pokemon sketches--the ones where I draw Pokemon as if I had come up with them...uh...you'll catch on. 
 
Today's were three of my all-time favorite Pokemon:...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">Woo. So I can't even find my old Fanart topics, so I'm sticking with the blog format for art now. I spent this morning working on my random Pokemon sketches--the ones where I draw Pokemon as if I had come up with them...uh...you'll catch on.<br />
<br />
Today's were three of my all-time favorite Pokemon: Jynx, Electabuzz, and Magmar. <br />
<br />
<div>
    <div class="pre-spoiler">
    <input type="button" value="Show Spoiler" style="width:150px;font-size:14px;margin:0px;padding:0px;background-image:url(***URL HERE***)" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';this.innerText = ''; this.value = 'Hide Spoiler'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.value = 'Show Spoiler';}">
    </div>
    <div>
        <div class="spoiler" style="display: none;"><div style="border: 1px solid ;"><img src="http://i45.photobucket.com/albums/f56/ZOMBN/image1.jpg"></div></div>
    </div>
</div><br />
I know Jynx isn't a Ghost-type, but I think she looks better as a spirit. Also, I can't explain the drool. All I can say is, looking at this now, I'm a little creeped out. I guess that was my intention, but still...<br />
<br />
<div>
    <div class="pre-spoiler">
    <input type="button" value="Show Spoiler" style="width:150px;font-size:14px;margin:0px;padding:0px;background-image:url(***URL HERE***)" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';this.innerText = ''; this.value = 'Hide Spoiler'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.value = 'Show Spoiler';}">
    </div>
    <div>
        <div class="spoiler" style="display: none;"><div style="border: 1px solid ;"><img src="http://i45.photobucket.com/albums/f56/ZOMBN/image2.jpg"></div></div>
    </div>
</div><br />
Electabuzz is my favorite Pokemon, which means he's basically my least-favorite to draw.<br />
<br />
<div>
    <div class="pre-spoiler">
    <input type="button" value="Show Spoiler" style="width:150px;font-size:14px;margin:0px;padding:0px;background-image:url(***URL HERE***)" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';this.innerText = ''; this.value = 'Hide Spoiler'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.value = 'Show Spoiler';}">
    </div>
    <div>
        <div class="spoiler" style="display: none;"><div style="border: 1px solid ;"><img src="http://i45.photobucket.com/albums/f56/ZOMBN/image0.jpg"></div></div>
    </div>
</div><br />
<br />
<br />
So there we go. Comments are always appreciated.</blockquote>

]]></content:encoded>
			<dc:creator>VibuzeSG</dc:creator>
			<guid isPermaLink="true">http://bmgf.bulbagarden.net/blogs/19365/more-sketches-sg-1582/</guid>
		</item>
		<item>
			<title>Surprised</title>
			<link>http://bmgf.bulbagarden.net/blogs/19365/surprised-1523/</link>
			<pubDate>Wed, 11 Feb 2009 03:40:42 GMT</pubDate>
			<description><![CDATA[So yeah, I've been away from the forum for, geez, gotta be about two months now...one and half? Dunno. Anyway, I'm not trying to give a grand announcement of my return (because frankly, I'm sure no one really cares), but I kinda wanted to post a blog because I love what the board is telling me... 
...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">So yeah, I've been away from the forum for, geez, gotta be about two months now...one and half? Dunno. Anyway, I'm not trying to give a grand announcement of my return (because frankly, I'm sure no one really cares), but I kinda wanted to post a blog because I love what the board is telling me...<br />
<br />
<div class="bbcode_container">
	<div class="bbcode_quote">
		<div class="quote_container">
			<div class="bbcode_quote_container"></div>
			
				&quot;Hello VibuzeSG it appears that you have not posted on our forums in several weeks, why not take a few moments to ask a question, help provide a solution or just engage in a conversation with another member in any one of our forums?&quot;
			
		</div>
	</div>
</div>Dunno, it's kinda funny to me. Almost like because I was gone for a month I'd forget how to use a forum. You mean this is a place where I can answer questions and engage in conversations? I'm fairly certain it's a bit like riding a bike: you don't forget it too easily.<br />
<br />
Of course, one can argue I've forgotten how blogs work, because there's no way that this is remotely interesting to anyone. Ah, complaining about how uninteresting I am...</blockquote>

]]></content:encoded>
			<dc:creator>VibuzeSG</dc:creator>
			<guid isPermaLink="true">http://bmgf.bulbagarden.net/blogs/19365/surprised-1523/</guid>
		</item>
		<item>
			<title>Drawcia Soul</title>
			<link>http://bmgf.bulbagarden.net/blogs/19365/drawcia-soul-771/</link>
			<pubDate>Sat, 08 Nov 2008 20:27:09 GMT</pubDate>
			<description><![CDATA[Just a painting I was working on, and figured I might as well post it to my blog. It's the final boss of Kirby Canvas Curse, my favorite DS game. Unfortuantely, my scanner not only cut stuff off but also muted some of the colors... 
 
http://i45.photobucket.com/albums/f56/ZOMBN/drawciasoul-1.jpg]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">Just a painting I was working on, and figured I might as well post it to my blog. It's the final boss of Kirby Canvas Curse, my favorite DS game. Unfortuantely, my scanner not only cut stuff off but also muted some of the colors...<br />
<br />
<div>
    <div class="pre-spoiler">
    <input type="button" value="Show Spoiler" style="width:150px;font-size:14px;margin:0px;padding:0px;background-image:url(***URL HERE***)" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';this.innerText = ''; this.value = 'Hide Spoiler'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.value = 'Show Spoiler';}">
    </div>
    <div>
        <div class="spoiler" style="display: none;"><div style="border: 1px solid ;"><img src="http://i45.photobucket.com/albums/f56/ZOMBN/drawciasoul-1.jpg"></div></div>
    </div>
</div></blockquote>

]]></content:encoded>
			<dc:creator>VibuzeSG</dc:creator>
			<guid isPermaLink="true">http://bmgf.bulbagarden.net/blogs/19365/drawcia-soul-771/</guid>
		</item>
		<item>
			<title>Professor Hastings</title>
			<link>http://bmgf.bulbagarden.net/blogs/19365/professor-hastings-728/</link>
			<pubDate>Tue, 28 Oct 2008 20:57:15 GMT</pubDate>
			<description><![CDATA[So I visited the new official site for the next Ranger site yesterday. I'm not one of those people who always complains about American names of the characters, but I've gotta say I can't stand Hastings' name.  
 
Why? Because the Muppet fan in me remembers that Season One of Sesame Street way back...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">So I visited the new official site for the next Ranger site yesterday. I'm not one of those people who always complains about American names of the characters, but I've gotta say I can't stand Hastings' name. <br />
<br />
Why? Because the Muppet fan in me remembers that Season One of Sesame Street way back in the 70s had a round blue character named &quot;<a href="http://muppet.wikia.com/wiki/Professor_Hastings">Professor Hastings</a>&quot; who did nothing but lecture, and bore himself to sleep while talking. So now I'm not going to be able to look at him without thinking of those sketches.<br />
<br />
Oh, and Team Dim Sun looks oddly happy in their picture. Like, if it weren't for the fact that they were wearing black and violet, I'd think they were friendly NPCs. Dunno, that's just me. Not to mention the fact that their name sounds more like a tasty dumpling than villains. But hey, I'm not going to complain about American names...</blockquote>

]]></content:encoded>
			<dc:creator>VibuzeSG</dc:creator>
			<guid isPermaLink="true">http://bmgf.bulbagarden.net/blogs/19365/professor-hastings-728/</guid>
		</item>
		<item>
			<title>Pikmin 3 Musings</title>
			<link>http://bmgf.bulbagarden.net/blogs/19365/pikmin-3-musings-97/</link>
			<pubDate>Fri, 18 Jul 2008 19:59:27 GMT</pubDate>
			<description><![CDATA[Well, I don't think I have to say how terrible Nintendo's E3 convention was, because I'm sure it's old news by now. "Blah blah blah, puppies are cute," and all, y'know. But for me, Miyamoto almost saved it at the end by announcing, shortly, that he's working on Pikmin 3. 
 
Pikmin 2 was one of my...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">Well, I don't think I have to say how terrible Nintendo's E3 convention was, because I'm sure it's old news by now. &quot;Blah blah blah, puppies are cute,&quot; and all, y'know. But for me, Miyamoto almost saved it at the end by announcing, shortly, that he's working on Pikmin 3.<br />
<br />
Pikmin 2 was one of my favorite games of all time, so it goes without saying that I'm hotly anticipating this title. I figured, as long as I have this blog, I might as well make a list of the things I'm hoping are present. Y'know, taking advantage of this venue.<br />
<br />
1. Expanded Multiplayer: Pikmin 2's versus mode was honestly, my hands-down favorite multiplayer game on Gamecube. But it was unfortunately only 2 players. I'd like to see a 4-player mode created, with obviously larger stages to accommodate for the extra 'min. Other than that, I don't think I would change much else...except maybe adding some additional, albeit optional gametypes to the typical &quot;Capture the <s>Flag</s> Marble.&quot; I don't know how I feel about online play for this, but it could work.<br />
<br />
2. Plot: I think, though this series can work without a plot, there's no reason for it to lack one. I have some ideas, but most are a little cliched. I suspect Nintendo will either run with some sort of evil rival to Hocotate Freight, with a sort of Wario-esque Olimar doppelganger, or some sort of leader to the Pikmin, like a king. It never made sense to me how the Pikmin rely so much on a leader, but don't actually have one when Olimar and Louie are at home. Knowing the recent trend in movies, I wouldn't be surprised if this game had an environmental message, and I'd like to see humans take a larger role than just leaving junk in various holes throughout the world.<br />
<br />
3. More levels: Pikmin 2 had 3 regular levels, and one that could only be accessed after clearing the game (Wistful Wild). Though these levels were enormous, very clever, and contained many dungeons, I don't think it would hurt if the next game had 5 or 6, especially because Wii discs have more room for things like that. Still, I'd rather have fewer levels that are equally expansive than a dozen small areas.<br />
<br />
4. Some Things Remain the Same: Though I love stylized graphics, I think Pikmin 3 should keep the same &quot;as-realistic-as-Nintendo-can-reasonably-get&quot; art style. The game would lose something if the Pikmin's world didn't look a lot like ours (since, y'know, it kinda is). I also don't want to see simplified game mechanics, because I think that might hurt the game's depth. <br />
<br />
I'm wondering what other Pikmin Nintendo will add (because no doubt they'll throw some in). I'd like to see the multipurpose Bulbmin have a larger role than just appearing in a handful of dungeons. I speculate we'll get a Pikmin with some sort of flight ability (though the Yellow Pikmin can be thrown very high), and perhaps a new color (orange?) that'll have the old bomb-rock ability of the Yellow Pikmin. <br />
<br />
Anyway, I am very excited about this. Glad to see Nintendo cares, even if they don't seem to care very much.</blockquote>

]]></content:encoded>
			<dc:creator>VibuzeSG</dc:creator>
			<guid isPermaLink="true">http://bmgf.bulbagarden.net/blogs/19365/pikmin-3-musings-97/</guid>
		</item>
		<item>
			<title>VibuzeSG rambles uselessly</title>
			<link>http://bmgf.bulbagarden.net/blogs/19365/vibuzesg-rambles-uselessly-70/</link>
			<pubDate>Thu, 17 Jul 2008 02:18:36 GMT</pubDate>
			<description><![CDATA[We have blogs now, do we? That we can use for anything? Well, I'd feel left out if I didn't use it, even if I squander it on this sort of monologue with myself.  
 
So...Tina definitely has the right idea, I'll probably start using this to upload my doodles rather than use some classic thread...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">We have blogs now, do we? That we can use for anything? Well, I'd feel left out if I didn't use it, even if I squander it on this sort of monologue with myself. <br />
<br />
So...Tina definitely has the right idea, I'll probably start using this to upload my doodles rather than use some classic thread necromancy on my old fanart thread from a while ago.<br />
<br />
So...so...so...yeah, I'll probably wind up doing <i>something</i>...</blockquote>

]]></content:encoded>
			<dc:creator>VibuzeSG</dc:creator>
			<guid isPermaLink="true">http://bmgf.bulbagarden.net/blogs/19365/vibuzesg-rambles-uselessly-70/</guid>
		</item>
	</channel>
</rss>
