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How I think a RuSa remake should work

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by , 19th July 2012 at 08:47 AM (200 Views)
Ever consider a time-skip between beating the game once and then starting the post-game?

Hoenn doesn't offer much in the post game. FRLG helped rectify this some with the Sevii Islands; Kanto /was/ the post game in GSC/HGSS, Sinnoh's neighboring landmass was then available to explore, and BW had whole routes to explore.

Unless something like the Sevii Islands is introduced, or the region itself is unexplainably expanded...or the whole continent actually suffers a radical land/water redistribution as caused by Kyogre/Groudon's fighting... Well, actually that last one would be amazing. And still goes well with a time-skip.

Okay, either way, say the player beats Steven, gets to be champion, yaddayadda, then retires from training (which may trigger Steven to, too), but sees on the TV some months later that a mysterious pogey has been sighted (a Lati@s) and gets inspired to travel again, and since it was a while, whatever areas that were affected by Groudon raising land or Kyogre raising sea levels (whatever, science) are now repopulated and settled by people and/or pokémon. In the same time-span, Wallace succeeds Steven as Champion, Juan replaces Wallace as GL, and Juan can be battled as a courtesy to Wallace because hey, it's the child that saved the world.

So you have RuSa as the pregame, Em as the post-game, and some mix in between for the story.

And whichever Team you didn't defeat in the pregame, you defeat in the post-game, because reasons idk.

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  1. Force Fire's Avatar
    This is exactly how I think the r/s remakes would be like if they were to be announced. though me thinks the villainous teams should play more of the emerald roles than the r/s roles. makes it less confusing i'd say.
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  2. The Outrage's Avatar
    Give our characters two designs :D
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  3. Luna Tiger's Avatar
    Quote Originally Posted by Force Fire
    This is exactly how I think the r/s remakes would be like if they were to be announced. though me thinks the villainous teams should play more of the emerald roles than the r/s roles. makes it less confusing i'd say.
    Given that it would still be two games, I think one team would still have to serve its minimalist actions story-wise while the other was rampaging, but while that one team was making all the noise, the other works more quietly, and that's why both Kyogre and Groundon are awakened, and why I mentioned that the post-game would deal with the other team, because they weren't thoroughly trounced by the player in the first half (escaping to plan another day...which would then be months later and yus). It serves as more story-oriented post-game antics, and maybe gives you a chance to catch the other legendary if they plan to revive it again.

    Quote Originally Posted by The Outrage
    Give our characters two designs :D
    XD And that at a certain point, be allowed to switch between those designs/sprites? (Because what if I don't like the second design and crave to wander the world in my first outfit?)

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