Now might be a good time to start training Scary Fish, since I no longer have a massive Electric-type threat looming over my forehead. Of course, there's also Bluebottle the Tentacool to consider; I think it naturally learns Bubble Beam before too long.
I keep saying: Use Magikarp(or catch a Geodude on route 111)!
You don't have any water-type moves for Flannery, and Gyarados is just so useful in a Nuzlocke.
+1 0 Atk Huge Power Azumarill Rollout vs. 0 HP / 0 Def Walrein: 2592-3050 (718 - 844.8%) -- guaranteed OHKO
....suck it, you fat bag of hax.
Heh, and your final team was amazing.
@crystallineEntropy; Haha, I'll keep that in mind! As a bonus, this old Emerald vid ought to make you happy, even though it isn't exactly Nuzlocke footage.
Not sure if I'll be watching this, but I want you to DESTROY Glacia when you get to her. The reason my Emerald Nuzlocke sank. StupidBitchAndHerSheerColdHax.
Onion Ring the Linoone is lulz, btw.
The fight's already done, I'm editing Part 10 right now, and believe me, I had to do something a little unusual to oppose Wattson. Along with some brute-force level grinding (though I tried to put myself even with him rather than severely overleveled). I'll drop this hint before revealing it tomorrow: it got desperate.
Pity you can't find anything like a Geodude or a Ground/Water.
Gyarados is somewhat fast and can learn Flamethrower, so maybe trying that might not work out horribly? If you're that insistant on having something resistant to Electric, maybe you can try the Electrike you caught just for the gym and then switch to Gyarados when you're done.(Or there's always brute force level grinding...)
I would, but this seems like a bad time for that, considering I have to go up against an Electric-type Gym. I'm actually considering training Matsutake the Shroomish; if I remember right, it can learn Stun Spore and Leech Seed.
Replace Ignis with the Magikarp. No need to pull the old Bait-and-switch now that Gralia doesn't need the Exp. Share.
Except that I'm doing this same challenge in Emerald and haven't played R/S before.
Currently, Lombre has fallen out of usage for me. It doesn't learn a single move better than Nature Power until you get surf, and by then high-level Marill appear in Petalburg City.
@AnybodyAgrees In Ruby/Sapphire, Torkoal doesn't hold a White Herb and Winona just doesn't have a Tropius. I'll still have to think my way around that Torkoal, though.
Also, Norman has two Slaking to watch out for, but if I still have Leppa, I can get around at least one of them with Protect and Poison Sting. It could get some hilarious use out of a Leppa Berry. XD
Trust me when i say there are several specific pokemon to watch out for.
White Herb Overheat on a sunny day team. No way to activate the white herb before Overheat is used. As if a 315 BP move wasn't terrifying enough in a nuzlocke.
Lack of healing really screws you over here.
Solarbeam screws your rock type over. Only real way to counter this thing is to teach your Gyarados Flamethrower.
Wow, this one is much harder! With a lot of grinding, though, I am sure you can pull it off all right!
That I is, @Mega Bluestoise! In fact, this one has a harder ruleset than the Black 2 Nuzlocke! Check it out! RULE #1: Any Pokémon that faints is considered dead and must be released (or boxed permanently). RULE #2: You may only try to catch/obtain the first eligible Pokémon in an area. - Dupes Clause: Any Pokémon of a species already "owned" can be skipped.
- Limit: First 5 encounters in an area RULE #3: All successfully caught/obtained Pokémon must be nicknamed. RULE #4: The Battle Style must be Set. - This is to prevent switching for free upon defeating an opposing Pokémon, thereby ramping up the difficulty of battle. RULE #5: You cannot use any items from your Bag in the middle of battle, save for all variations of Poké Balls. - Items held by Pokémon may be used in battle.
- All items may be used outside of battle.
I hope you enjoy the show!
Oh, you are now up with a new Nuzlocke!
I am sorry I won't be able to watch it, not as much time now as back on summer!
But make sure to do great!
Decided to call this an "Advancelocke" because of the generation it was first attempted in and because the name makes it sound harder.
My current status:
Loudred(BLAARFF) Lv. 26
Lombre (Ferri) Lv. 28
Combusken (Incendia) Lv. 29
Breloom(I EAT ZUBAT) Lv. 28
Gyarados (Boss Bass) Lv.29
Graveler (Rockn'Roll) Lv. 29
Cap.Falcon and Lassie? both died, Cap.Falcon to Brawly and Lassie? to a wild GEODUDE. Ironically the GEODUDE was my first encounter and replaced Lassie? on my team. Other than that, it's mostly unchanged. BTW Flannery's Torkoal is a massive hazard to anyone attempting an Advancelocke(Not as much in a Nuzlocke because you can just use hyper potions.)
Been starting a nuzlocke with identical rules on Emerald.
Some close calls (Almost lost a Torchic to May's Torkoal) but I haven't lost anything yet, so it's going well. Reached Dewford and began training in Granite Cave. Current team is:
Taillow (Cap.Falcon) Lv.17
Combusken (Incendia) Lv.16
Lombre (Ferri) Lv.14
Poochyena (Lassie?) Lv.10
Doomed to never get much usage.
Shroomish (I EAT ZUBAT) Lv. 16
And it does eat ZUBATs. It and Lassie? trolled 2 ZUBATs in a row (Stun Spore+Leech Seed while Leech life and Supersonic kept missing), quite hilariously.
Whismur (BLARFF) Lv.14
Doomed to rot in the box by its lack of Huge Power.
Doesn't have any reason to use.
And that's my team.
Just to note, there are still harder versions of the Nuzlocke Challenge devised by other members.
XPert Run-Devised by MissingnoXpert (Catching pokemon is forbidden, "Mercy Clause" implemented for shinies, but they must be boxed.)
True XPert Run - Devised by me (Catching Pokemon is forbidden, Mercy Clause is in effect. Using healing items in battle is forbidden.)
Thanks for the Carvanha, Neosquid! And thanks for the offer, Zima, but I already have a Treecko to breed.
I could give you a Treecko to breed and distribute. ^_^
On another note, if you need a Speed Boost Carvanha I can hook you up. I have a bunch of Adamant ones with good IV's floating around, most of them have perfect speed and almost as many have a 29 in attack, which I settled for. And Destiny Bond/Hydro Pump.